Sorcery! vs Conjury
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Sorcery!
Embark on an epic four-part adventure across a land filled with monsters, traps, and magic. Make thousands of choices that dynamically rewrite your story and engage in unique touch-based sword duels. Master 48 magic spells with wondrous effects to shape your journey.
- Hand-drawn 3D world map
- Thousands of interactive choices
- Dynamically rewritten story
- Unique touch-based sword dueling
- 48 magic spells with story effects
- Outwit monsters with weaknesses
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An epic four-part adventure through a land of monsters, traps, and magic. Start your story here! FREE FOR A LIMITED TIME ONLY! *** Rock Paper Shotgun Best RPG of 2016 *** "You should choose to own this adventure" -- Eurogamer "Inkle's adaptation of Sorcery! takes the genre to a whole new level" -- Kotaku "This is some of 2013′s best interactive storytelling" -- IGN UK "Beautifully realised ... this gripping tale has us well and truly hooked" -- Pocket Gamer (Gold Award) "Incredibly impressed" -- Touch Arcade Top 10 Best Mobile Games of 2013, Mashable.com Top 20 of 2013, Touch Arcade Top 25 of 2013, Gamezebo + Plot your own journey across a hand-drawn 3D world map + Fully interactive story, with 1000s of choices + The story is rewritten on the fly based on how you play + Unique touch-based sword-duelling, with procedurally-generated descriptions of the action + Adapted from the best-selling gamebook series by legendary game designer Steve Jackson + Outwit monsters by learning their weaknesses and tells + 48 magic spells to master, with weird and wonderful effects that change the story "Sometimes I feel like I'm wasting my time writing a review when I should really just be pointing at a game and demanding that people play it. This is one of those times. Steve Jackson's Sorcery! is an absolutely marvellous fantasy storybook adventure. Lushly illustrated and expertly told, it should not be missed by anyone even remotely interested in the genre." -- Gamezebo "Let’s not mince words here... Sorcery’s unique blend of tabletop-like roleplaying (including an incredible combat system quite unlike anything I’ve seen before), and elaborate branching pathways with custom scripts preserving the feeling of Steve Jackson’s work make me now want to… no, HAVE TO acquire an iOS device" - Just Press Start From legendary designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux), and Fighting Fantasy and Games Workshop (with Ian Livingstone); and inkle, the studio behind the award-winning, App Store featured Frankenstein, Sorcery! is an interactive adventure like never before. The app uses inklewriter technology to tell your journey in real-time, shaping the story around your choices. The text itself changes based on how you play and what you do, and in combat, the action is description on the fly based on how you play. Featuring original illustrations by John Blanche, new character art by Eddie Sharam (DC Comics), an interactive map by Mike Schley (Wizards of the Coast) and music by David Wise (Donkey Kong Country). "The Shamutanti Hills" is Part 1 of 4. Part 2, "Kharé: Cityport of Traps", is out now, and will load all of your completed Part 1 games to continue your adventure. Part 3 is coming later this year (but while you wait, check out our new game, 80 DAYS).
Conjury
Embark on a perilous journey through dark woods, battling monsters and collecting loot. This fast-paced deck-building rogue-like challenges you with strategic card battles and dynamic weapon acquisition. Master unique character abilities to escape the forest's eternal darkness.
- Strategic card battles
- Dynamic weapon collection
- Deck building mechanics
- 6 playable characters
- Monster combat
- Loot collection
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Make your way through the eternal darkness of Lumtham woods. It's a journey filled with monsters, peril and tonnes of loot. Collect cards, weapons and items as you make your way through this fast paced deck building rogue-like and escape the darkness of the forest. - Strategic battles - Every battle will present a different combination of monsters to battle with your cards. You'll need wit and cunning to survive. - Dynamic Weapons - Every adventure will present with new weapons to collect, but weapons alone are not enough. You'll need to fill your deck with the best card synergies to get the most out them. - 6 playable characters - Each character brings with it a unique set of rules that changes how the game plays and may make you re-think how to use weapons and cards you've already mastered to battle enemies.
Screenshots
Verdict
The clearest difference is update cadence: Conjury at every 3 days against Sorcery!'s every 6 weeks. Conjury also leads on review sentiment (92% vs 73%) and rating (4.7 vs 4.5). Sorcery!'s advantage is ratings volume (188 vs 53) and iOS requirement (8.0 vs 11.0). On ads, in-app purchases, chart position and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Sorcery! costs $4.99 and Conjury $3.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Conjury holds the better App Store score, 4.7 against 4.5. Both are backed by a comparable volume of ratings — 188 and 53 respectively. Written reviews point the same way: 73% of Sorcery!'s written reviews are positive against 92% of Conjury's.
Sorcery! ships an update every 6 weeks, Conjury every 3 days. The most recent releases landed on October 16, 2026 and October 18, 2026 respectively.
| Parameter | Sorcery! | Conjury |
|---|---|---|
| Price | $4.99 | $3.99 — better |
| Rating | 4.5 (188 ratings) | 4.7 (53 ratings) — better |
| Positive reviews | 72.8% of reviews | 91.7% of reviews — better |
| Number of ratings | 188 — better | 53 |
| Update frequency | Every 6 weeks | Every 3 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free — better | Paid |
| Best chart rank | #127 — better | #187 |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 11.0 |
| Further details — not scored | ||
| Size | 166 MB | 195 MB |
| Age rating | 12+ | 9+ |
| Developer | inkle | Dean Coulter |
Customer experience
Sorcery!
Conjury
Bugs and requests
Sorcery!
Reported bugs
2 issues- Occasional crashes reported
- Compatibility issues on older devices
Requested features
4 requests- Longer and more expansive story
- Multiple save slots
- Deeper RPG mechanics
- Improved combat with dice rolls
Conjury
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Sorcery!
No in-app purchases
Conjury
No in-app purchases








