Gomoku library vs Gomoku Coach
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Gomoku library
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There are four different types of puzzles: Attack, defense, victory by Continuous fours and Special (interactive solving puzzles). If you want, you can solve "daily tasks" every day. For actively playing players, there is the database which allows you to save moves, add comments and analyze your gomoku games. On top of that, you will find few special functions for Gomoku-swap2 openings.
Gomoku Coach
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Gomoku that tells you why you lost. Most gomoku apps stop at "you lost." Kukmin Omok goes one step further. When a game ends, tap Review. Every move you played is re-searched at full strength to find the exact move that decided the game โ then the engine plays out what happened next, one move at a time, and explains each one. "Move 12, K10 โ four-three. It forces you to block the four, then grows the open three into an open four." "Move 13, J9 โ forced block. There is nowhere else to play." You stop memorising moves and start understanding reasons. REVIEW MODE - Finds the losing move automatically - Step through the continuation one move at a time (Coach Pass) - Plain-language explanations: four-three, double three, open four, forced defence - Shows what you should have played instead (Coach Pass) AN OPPONENT THAT FITS YOU - Ten difficulty levels - Auto-adjust: wins move it up, losses move it down, until games are close PROPER GOMOKU - Freestyle and Renju (black's forbidden points detected and marked) - Ranked hints, undo, last-move marker - Board and stone styles WATCH ENGINES PLAY - Pit the two engines (Tactician and Classic) and any levels against each other COACH PASS (one-time purchase) - Move-by-move review replay and branch comparison - The better move, and playing on against the AI from there - Blunder quiz: your own mistakes come back as puzzles - Danger marks: the squares that lose if you play them now - Not a subscription. Buy once, use on every device with the same Apple ID PROMISES - Playing is free forever, with no ads - Only the coach features cost anything, and only once โ no subscription - No account, works fully offline - Collects nothing
Screenshots
Verdict
The clearest difference is update cadence: Gomoku library at weekly against Gomoku Coach's every 3 months. Gomoku library also leads on iOS requirement (12.0 vs 17.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Gomoku library ships an update weekly, Gomoku Coach every 3 months. The most recent releases landed on November 12, 2026 and November 6, 2026 respectively.
| Parameter | Gomoku library | Gomoku Coach |
|---|---|---|
| Price | Free | Free |
| Update frequency | Weekly โ better | Every 3 months |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod โ better | iPhone, iPad |
| Requires iOS | 12.0 โ better | 17.0 |
| Further details โ not scored | ||
| Size | 66 MB | 2 MB |
| Age rating | 4+ | 4+ |
| Developer | Martin Muzika | youngil kim |
In-app purchases
Gomoku library
No in-app purchases
Gomoku Coach
No in-app purchases
Questions
Is Gomoku library free?
Is Gomoku Coach free?
Do Gomoku library or Gomoku Coach have ads?
Which is updated more often, Gomoku library or Gomoku Coach?
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