Spike™ LEGO® Education vs CodeMonkey
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Spike™ LEGO® Education
This app facilitates playful STEAM learning for students, designed to work with specific LEGO® Education kits. It helps develop computational thinking through coding, encourages building and experimentation, and supports programming for various projects and competitions.
- Icon-block, word-block, and text-based coding
- Develop computational thinking
- Build, tinker, and experiment with LEGO® creations
- Program and debug designs
- Create stories with LEGO® Minifigures
- Prepare for FIRST® LEGO® League competitions
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Engage every student in playful STEAM learning with the LEGO® Education SPIKE™ App. Designed for use with the LEGO® Education SPIKE™ Portfolio, the SPIKE App is a powerful tool that helps teachers facilitate engaging, hands-on STEAM learning. When combined with SPIKE Essential or SPIKE Prime, the SPIKE App allows students to: - Develop computational thinking skills using a progression of icon-block, word-block, and text-based coding. - Build, tinker, and experiment - progressing from simple creations to complex structures. - Learn to program, test and tweak designs, debug and optimize, create stories with LEGO® Minifigures, prepare for FIRST® LEGO® League competitions, and more! *** IMPORTANT*** This is not a standalone educational app. This app is used to program LEGO® Education SPIKE™ Essential and LEGO® Education SPIKE™ Prime, which are sold separately. Please contact your local LEGO Education reseller for further information. LEARN MORE: LEGOeducation.com/Teacher-resources For app support, contact LEGO® Education at https://support.legoeducation.com. LEGO, the LEGO logo and the SPIKE logo are trademarks and/or copyrights of the LEGO Group. FIRST® LEGO® League is a jointly held trademark of FIRST® and the LEGO Group. ©2026 The LEGO Group. All rights reserved.
CodeMonkey
Learn programming concepts through interactive, offline lessons and challenges. Build your own projects using real code blocks and practice coding interview questions. Gamified elements like XP and achievements encourage consistent learning.
- Offline coding lessons
- Built-in code editor
- Interactive challenges
- Project builder
- Coding interview prep
- Gamified learning
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CodeMonkey teaches you to code one small, interactive step at a time — fully offline. • Beginner-friendly lessons across many languages, led by JavaScript, TypeScript, HTML & CSS • A real built-in code editor — write and run JavaScript on-device • Read-the-code, fix-the-bug, trace-the-flow and tap-to-assemble challenges • "Build your own project" maker: snap real code blocks together and run them • LeetCode-style practice and coding-interview prep tracks • XP, streaks and achievements to keep you going • Works 100% offline — your progress stays on your device Perfect for absolute beginners and anyone brushing up the fundamentals on the go.
Screenshots
Verdict
The clearest difference is rating: Spike™ LEGO® Education at 4.8 against CodeMonkey's 2.0. Spike™ LEGO® Education also leads on monetization model (free vs free with in-app purchases) and ratings volume (3.5K vs 2). CodeMonkey's advantage is device support (4 vs 2). On price, ads, in-app purchases and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Spike™ LEGO® Education holds the better App Store score, 4.8 against 2.0. That said, the two scores are not equally well evidenced: Spike™ LEGO® Education has 3.5K ratings behind it against 2, so its average is the more settled of the two.
| Parameter | Spike™ LEGO® Education | CodeMonkey |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (3.5K ratings) — better | 2.0 (2 ratings) |
| Positive reviews | 68.2% of reviews | — |
| Number of ratings | 3.5K — better | 2 |
| Update frequency | Every 2 months | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPad, Mac | iPhone, iPad, iPod, Mac — better |
| Requires iOS | 14.0 | 13.0 — better |
| Further details — not scored | ||
| Size | 227 MB | 175 MB |
| Age rating | 4+ | 4+ |
| Developer | LEGO Education | Luke Mclaughlin |
Customer experience
Spike™ LEGO® Education
CodeMonkey
Bugs and requests
Spike™ LEGO® Education
Reported bugs
3 issues- Bluetooth connection issues
- Unable to flash hub or connect
- Incompatibility with programs written in previous version
Requested features
5 requests- Hub-to-hub control
- RC features
- Merge Inventor app into one
- Add more color options for color sensor
- Bring back Python coding support
CodeMonkey
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Spike™ LEGO® Education
No in-app purchases
CodeMonkey
No in-app purchases
Questions
Is Spike™ LEGO® Education free?
Is CodeMonkey free?
Which has better reviews, Spike™ LEGO® Education or CodeMonkey?
Do Spike™ LEGO® Education or CodeMonkey have ads?
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