Point Paint vs Drop Balance
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Point Paint
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Slow down, focus, and turn a single moving point into beautiful geometric art. Point Paint is a relaxing precision game where every small adjustment shapes the final curve. Choose a pattern, place the white point, and guide it as the pink line rotates around the center. Your goal is simple: keep your painted path as close as possible to the golden target. EASY TO LEARN, SATISFYING TO MASTER Start with approachable shapes and learn how the point responds to every movement. As your control improves, take on more intricate roses, hearts, stars, gears, and surprising geometric forms. Each pattern offers a fresh balance of timing, observation, and precision. PLAY AT YOUR OWN PACE There is no need to rush. Watch the curve unfold, make thoughtful adjustments, and enjoy the calm rhythm of each rotation. Point Paint is designed for short mindful breaks, focused practice sessions, or anyone who enjoys relaxing puzzle games and geometric patterns. CHASE A CLEANER CURVE Your score reflects how closely your painted line follows the target. Replay patterns to refine your technique, improve your accuracy, and beat your personal best. Higher difficulty levels reward steady hands and careful control. FEATURES ⢠A distinctive one-point drawing mechanic ⢠Beautiful geometric curves and patterns ⢠Multiple difficulty levels for growing skill ⢠Precision scoring and personal bests ⢠Leaderboards for advanced challenges ⢠A calm visual style made for focused play ⢠Quick sessions with plenty of room for mastery Whether you love geometry, tracing games, relaxing puzzles, or the simple pleasure of making a precise line, Point Paint offers a quiet challenge that feels rewarding one curve at a time.
Drop Balance
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Drop Balance is a physics puzzle about weight. A beam rests on a pivot. You are handed a few shapes ā a block of wood, a bar of iron, a pane of glass, a bag of sand ā and one question: where does each one go, so that the beam still holds level when the last piece lands? Nothing here is on rails. Every drop is simulated. Things roll, slide, shatter, tip and settle, and a piece that ends up somewhere you did not intend is a piece you dropped from the wrong place. Learn what a material does and a level that looked impossible becomes obvious. WHAT'S INSIDE ⢠300 campaign levels across seven worlds, from a first gentle drop to genuinely hard ⢠11 themed packs of 30 levels each ā three of them free ⢠A new Daily Drop every day, with streaks ⢠Endless: stack as high as you dare ⢠Zen: no timer, no fail, just the beam SEVENTEEN MATERIALS, EACH WITH ITS OWN RULE Iron weighs six times what wood does for the same size. Foam fills space and weighs almost nothing ā bulk is not ballast. Glass shatters on a hard landing. Ice slides off anything that is not level. A balloon is weight that pulls upward. Sand keeps its shape if you set it down and collapses into low ballast if you slam it ā and both of those are answers. A magnet leans the beam toward itself. A bomb clears what is beside it, once. Hold any piece in the tray and the game tells you what it is, what it weighs, and what it will do. SKILL, NOT LUCK A centre-of-mass guide shows which way the beam will lean before you commit. A drop preview shows where the piece will actually land ā on top of the stack, not through it. Three stars for a solve that is clean, steady and quick, and the win screen keeps a picture of the arrangement that worked, so you can see what you did. STANDINGS Join the daily board and see where today's solve lands against everyone else's. Or don't ā the puzzles are identical either way, and you can leave at any time. PREMIUM Drop Balance is free to play, with ads. One purchase removes the ads and opens all eight paid packs ā the ones released and the ones still to come. No subscription. No energy timers. Nothing to wait for.
Screenshots
Verdict
The clearest difference is in-app purchases: Point Paint at none against Drop Balance's 1. Point Paint also leads on ads (none vs shown). On price, device support and iOS requirement there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Drop Balance sells 1 one-off in-app purchase. Point Paint asks for nothing beyond the download.
| Parameter | Point Paint | Drop Balance |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 5 days | ā |
| Ads | No ā better | Yes |
| In-app purchases | No ā better | Yes |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details ā not scored | ||
| Size | 25 MB | 42 MB |
| Age rating | 4+ | 4+ |
| Developer | Kwun Yu Lam | MJK APPS SRL |
In-app purchases
Point Paint
No in-app purchases
Drop Balance
- Premium$6.99
Questions
Is Point Paint free?
Is Drop Balance free?
Do Point Paint or Drop Balance have ads?
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