Comparison

SpritePixels vs Aurora Live

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

SpritePixels

Create pixel art with intuitive multi-touch controls for fluid painting and precise editing. Zoom in for detail, copy and paste sections, and customize extensive color palettes. Save and export your creations as high-resolution PNGs.

Highlights
  • Multi-touch painting
  • Zoomable canvas
  • Drag-and-drop copying
  • Area fill tool
  • Rectangular region copy
  • Customizable 16-color palettes
  • Large canvas size
  • iCloud sync
Read full description

Designed for multi-touch! No more pecking one pixel at a time – fluidly paint pixel art using several touches at once. Tap a tile to zoom in and work with precision. The companion mini-view shows what it looks like at normal size. Drag any tile to instantly copy it to another tile. Great for making similar versions of a sprite. Press and hold with one touch to fill an area. Press and hold with two touches to lift and copy a rectangular region. Customize a palette of up to an incredible 16 colors! Expand your canvas to a staggering 512 by 512 pixels! Press and hold any color in the palette to adjust it to any of a mind-blowing 4,096 possible values! Experiment with color sets by pressing and holding the palette to replace an entire row of colors. Save your work in iCloud and resume it from another device. Export your art as a pixel-perfect PNG image.

About

Aurora Live

Features
Read full description

Create flowing color studies with Aurora Live's interactive canvas, palettes and capture tools. NEW IN 4.0 Save a keyframe timeline on this device, export it as JSON, and import a validated timeline with a replacement preview. Scrub the playhead to sample intensity, motion and warmth; Apply Frame sends those settings to the canvas. Save fuller Moments with warmth, palette cycling and Wander settings. Export a portable Moment settings backup through Files, then restore it with confirmation. New data-preservation checks protect unreadable saved libraries. CREATE AND CAPTURE Choose built-in palettes or create five-stop palettes, including colors extracted from a selected photo. Explore scenes and Composition Lab recipes, adjust the live canvas, save Moments, capture images and create coordinated Frame Kits. Optional Sound mode reacts to microphone levels. Ambient display, guided breathing animation and the sleep timer remain available. WHAT TO KNOW Aurora creates generative art. It is not an aurora forecast, scientific instrument or health measurement. Recipe suggestions describe settings rather than rating image quality. Guide-cycle totals count animation cycles, not measured breathing. The keyframe editor stores parameter studies; Apply Frame applies one sampled frame rather than playing or recording the timeline. Matching endpoint settings do not guarantee a seamless video loop. Moment settings backups contain names, palette colors and look settings, not thumbnails, captured images, video or animation time. Restore replaces the saved Moment list. Files are limited to 1 MB and 30 Moments. Timeline files are limited to 1 MB and 32 keyframes. Export a copy before replacing a study or library. Made for iPhone and iPad.

Screenshots

SpritePixels2 screens
Aurora Live4 screens

Verdict

The call

The clearest difference is update cadence: Aurora Live at weekly against SpritePixels's every 15 months. SpritePixels's advantage is price ($0.99 vs $2.99). On ads, in-app purchases, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

SpritePixels costs $0.99 and Aurora Live $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

SpritePixels ships an update every 15 months, Aurora Live weekly. The most recent releases landed on November 3, 2026 and November 7, 2026 respectively.

Scorecard2 real differences · 8 level
SpritePixels versus Aurora Live: the parameters behind the verdict, then further details
ParameterSpritePixelsAurora Live
Price$0.99 — better$2.99
Rating5.0 (1 ratings) — better—
Positive reviews0.0% of reviews—
Number of ratings1 — better—
Update frequencyEvery 15 monthsWeekly — better
AdsNoNo
In-app purchasesNoNo
MonetizationPaid—
DevicesiPhone, iPadiPhone, iPad
Requires iOS18.017.0 — better
Further details — not scored
Size4 MB4 MB
Age rating4+4+
DeveloperSteve BarnesRobert Corbin

In-app purchases

None

SpritePixels

No in-app purchases

None

Aurora Live

No in-app purchases

Questions

Is SpritePixels free?
SpritePixels costs $0.99, with no in-app purchases.
Is Aurora Live free?
Aurora Live costs $2.99, with no in-app purchases.
Do SpritePixels or Aurora Live have ads?
Neither SpritePixels nor Aurora Live shows ads.
Which is updated more often, SpritePixels or Aurora Live?
SpritePixels ships an update every 15 months, and Aurora Live weekly. Most recently, SpritePixels was updated on November 3, 2026 and Aurora Live on November 7, 2026.

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