The Salt Keep vs Hell Hunter
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
The Salt Keep
Embark on a text-based adventure in a fantasy world where a struggling merchant uncovers a dangerous mystery. Make choices, collect items, and level up your character to navigate a world shaped by industrial decline and feudalism.
- Text-based interactive fiction
- Choose Your Own Adventure mechanics
- RPG elements with leveling
- Item collection and equipment
- Percentage-based challenges
- NPC interaction
- Exploration of secrets and missable areas
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The Salt Keep is a text adventure (think interactive fiction with Choose Your Own Adventure and RPG mechanics) and should feel familiar to fans of classic gamebooks and fantasy fiction in general. - THE STORY - Set in a high fantasy world with low fantasy stakes, the character-driven story of The Salt Keep follows a struggling merchant named Doyle who stumbles into a life-or-death mystery. During the last legs of a months-long journey as a traveling salesman, Doyle stops in the seemingly deserted village of Cardwyke to meet a friend who has promised to help keep him financially afloat, but what he finds is even more dangerous than the crushing weight of debt. - THE SETTING - The world of The Salt Keep should be familiar to any fan of fantasy — it has breastplates, and swords, and other fun stuff like that — but is shaped by the vaguely industrial and creeping decline of feudalism. Sprawling merchant conglomerates and faceless business structures pull the levers of power as much as the dukes and knights. The world is meant to be both a reflection of traditional fantasy settings (the England-coded sword and sorcery and D&D-style locations we're used to) and an answer to some of their most frustrating tropes. It's not a world of prophesied heroes doing Great Man Theory or of grimdark anti-heroes exposing the essential evil of humanity, but of ordinary medieval schlubs trying to survive within alienating and oppressive political systems. In other words, it's not a world a character like Doyle has any hope or intention of changing; he only means to survive. - THE GAMEPLAY - The Salt Keep is a text-based game, so the action is described through text and the player navigates and makes choices via button inputs. Through these basic mechanics, you'll be able to: - Guide Doyle through the village and the towering keep that looms above it as he searches for a means of escape. - Collect items and discover their uses. - Equip gear to improve Doyle's ability scores. - Succeed or fail at percentage-based challenges. - Earn experience and level up based on those challenges. - Talk to and work with NPCs to make progress. - Uncover secrets and missable areas. - Risk grievous bodily harm. Despite the prevalence of choices and risks, there is no chance of death or dead-ends. The story always moves forward. In turn, you'll change the outcome of Doyle's story (as well as those of the NPCs) not just through the things you choose to do, but through the things you fail to do, and the things you choose to ignore. - THE DEMO - If you want to spend some time in the world of The Salt Keep before you commit, you can play a demo in the browser here: https://smallgraygames.itch.io/the-salt-keep The demo includes the prologue and first chapter of the game, and any progress you make can be transferred to the full version. - CONTACT - To be notified of updates on the game or future games, consider following on: Twitter: https://twitter.com/smallgraygames Tumblr: https://www.tumblr.com/blog/smallgraygames Screenshots were created using screenshots.pro.
Hell Hunter
Embark on a horror adventure as a dhampir hunting Dracula. This audio-driven game uses stereo sound for real-time combat, requiring you to attack and dodge based on audio cues. Experience an enhanced combat system and new environmental gimmicks in this story-driven sequel.
- Audio-driven horror adventure
- Real-time combat system
- Stereo sound for attack cues
- Story-driven narrative
- Enhanced combat mechanics
- New relic system
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Hell Hunter: Damned Soul is the frightful story of Elyon, a dhampir, the son of a vampire and a human. In this sequel, the story of Eylon continues a few months after the previous chapter. Elyon is in Transylvania with his objective always clear in his mind, to slay Dracula, the Lord of Darkness. This sequel has improvements and new features in the combat system including new gimmicks and AI enhancements. The chapter also introduces the new relic system, and environmental gimmicks. Follow Elyon in this sequel, I hope you are ready, because a new threat lurks within. This is a horror adventure audiogame which features a real time battle system in which you attack and dodge enemy attacks and completely relies on stereo sound to hear where the attacks come from and how to dodge them. It's also story driven and uses a narrator voice for story and interactions. Hell Hunter: Damned Soul A game by Giovanni Debidda (a.k.a. Tenkarider) Game design by Giovanni Debidda Programming by Giovanni Debidda Framework software by Massimo De Pasquale Story by Giovanni Debidda Sound design, SFX and music by Francesco Zaniboni, Giovanni Debidda, Pro Sound Effects and Freesound.org (CGEffex, cmusounddesign, AmeAngelofSin, fellwell5, pillonoise, sastoryteller, blimp66, rockittt, foxraid, Abacagi, InspectorJ, bevibeldesign, BlueSiren, martian, AldebaranCW, vrodge, Yacob_l, eguobyte, jvmyka@gmail.com, Evil_Ear_Recordings, t-man95) Test by Jackson Blackford, Douglas Gallo, Audio Games Tutorial , Weston Wright and Giovanni Debidda Voice by David McCallion Store Icon Art by Federico Fabbri Administrative Direction by Mirko Venturi Mobile porting by Matteo Manicone (More Games Studio) Special thanks to: Andrea D'Angelo, Audio Games Tutorial and especially to AmeAngelofSin, that with her marvelous voice allowed me to give some voice, to some extent, at many female characters of the game! Check her FreeSound.Org profile: https://freesound.org/people/AmeAngelofSin/ CGEffex FreeSound.Org profile: https://freesound.org/people/CGEffex/ cmusounddesign FreeSound.Org profile: https://freesound.org/people/cmusounddesign/ AldebaranCW FreeSound.Org profile: https://freesound.org/people/AldebaranCW/ InspectorJ FreeSound.Org profile: https://freesound.org/people/InspectorJ/ Also, thanks to Jackson Blackford for having fought and won against the original Beholder at its max power: an unsung story which will allow people to go forth. An audiogame made and produced by AUDIOGAMES ASSOCIATION"
Screenshots
Verdict
The clearest difference is review sentiment: The Salt Keep at 80% against Hell Hunter's 0%. The Salt Keep also leads on ratings volume (14 vs 2) and price ($4.99 vs $5.99). Hell Hunter's advantage is rating (5.0 vs 4.7) and update cadence (every 4 days vs fortnightly). On ads, in-app purchases, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
The Salt Keep costs $4.99 and Hell Hunter $5.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Hell Hunter holds the better App Store score, 5.0 against 4.7. That said, the two scores are not equally well evidenced: The Salt Keep has 14 ratings behind it against 2, so its average is the more settled of the two. Written reviews complicate that: 80% of The Salt Keep's written reviews are positive against 0% of Hell Hunter's, so the app with the better star average is not the one people write more warmly about.
The Salt Keep ships an update fortnightly, Hell Hunter every 4 days. The most recent releases landed on October 27, 2026 and October 24, 2026 respectively.
| Parameter | The Salt Keep | Hell Hunter |
|---|---|---|
| Price | $4.99 — better | $5.99 |
| Rating | 4.7 (14 ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 80.0% of reviews — better | 0.0% of reviews |
| Number of ratings | 14 — better | 2 |
| Update frequency | Fortnightly | Every 4 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 6 MB | 1.4 GB |
| Age rating | 12+ | 17+ |
| Developer | Small Gray Games LLC | ASSOCIAZIONE CULTURALE DI PROMOZIONE SOCIALE AUDIOGAMES |
Customer experience
The Salt Keep
Hell Hunter
In-app purchases
The Salt Keep
No in-app purchases
Hell Hunter
No in-app purchases






