Comparison

Web Master vs Quattrini

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Web Master

Become a heroic stickman with web-shooting and teleportation powers. Navigate challenging levels, overcome obstacles, and defeat enemies using your unique abilities. This fast-paced hyper-casual game offers hours of engaging gameplay.

Highlights
  • Web-shooting abilities
  • Teleportation powers
  • Navigate challenging obstacles
  • Destroy enemies
  • Fast-paced action
  • Strategic movement
Features
Read full description

In this thrilling mobile hyper-casual game, you take on the role of a heroic stickman who has mastered the art of shooting webs and teleporting to different locations. Armed with your trusty spiderweb-shooting abilities, you must navigate through a series of challenging obstacles and destroy enemies in your path. As you progress through the game, you'll encounter increasingly difficult challenges that will test your skills as a master stickman. You'll need to be quick on your feet and strategic in your movements if you hope to make it to the end of each level. To help you along the way, you can use your web-shooting abilities to swing from platform to platform and avoid obstacles. You can also use your teleportation powers to quickly move around the map and dodge enemy attacks. But beware – your enemies are not easily defeated. They'll come at you with all sorts of weapons and traps, so you'll need to be on your guard at all times. Use your skills and quick reflexes to dodge their attacks and take them down before they can do any damage. With its fast-paced action, challenging gameplay, and stunning graphics, this mobile hyper-casual game is sure to keep you entertained for hours on end. So what are you waiting for? Grab your web-shooter and start jumping, swinging, and teleporting your way to victory!

About

Quattrini

Features
Read full description

One phone in the middle of the table. Two to six people. A great deal of shouting. Everyone starts with 100 Credits. Items come up one at a time and you bid for them out loud, across the table, at each other. The phone never takes a bid. It draws the item, tracks the money, and records who won what and for how much. Everything else happens in the room. Then the scores are turned over one at a time, and you find out what you actually bought. (Quattrini. Kwa-TREE-nee. It is Italian for money.) PICK WHAT YOU ARE PLAYING FOR Every pack scores its forty items five different ways, and the table chooses which one before the first lot goes up. The same forty cars are a completely different game on Fastest than they are on Cheapest to Run. Say the column out loud, then start bidding. GOOD FOR THE ONES WHO ARE STILL SHORT Nobody has to read fast, do sums under pressure or know anything to start with. A seven year old can win the room on Animals. But by the third round they are estimating, comparing, holding a number in their head and working out what a thing is worth before anybody says it out loud. That is most of what a maths lesson is trying to do, minus the worksheet. The reveals do the rest. Every item explains itself when the score lands. Why the Game Boy scores what it does on Most Playable. Where Peru actually sits on population. What a blue whale weighs next to everything else in the pack. Three thousand written reasons, so when somebody says that is wrong, the phone answers back and the argument has somewhere to go. And underneath every reveal there is now a paragraph on the thing itself. What the animal eats and where it lives. What the country is like to stand in. What you actually do in the game. Six hundred of them, one for every item in every pack, written to be read out loud across a table. Kids end up learning the material because they wanted to win with it, not because it was on a syllabus. FIFTEEN PACKS, FOUR OF THEM FREE 90s Toys, Cars, Football Clubs and Animals come with the app. That is a hundred and sixty items and twenty different games before you have spent anything. Countries, 00s Hip Hop, Kings and Queens, Italian Brainrot, Scientists, Olympic Sports, Aircraft, Action Movies, NFL Teams, Video Games and Solar System are available separately, or as the full set. HOW IT PLAYS Set up in under a minute. Names only, no accounts, no avatars. Two taps to sell a lot. Hold a second name for a contested bid, and a coin flip settles it. Spend out and you become the caller, which is a promotion. Twelve, twenty or thirty two lots, so a game fits the time you have. BUILT FOR A TABLE Everything is sized for a phone lying flat in the middle of one. Big type, no small print, nothing that needs passing round. Full support for Dynamic Type, VoiceOver, Reduced Motion and Increased Contrast. No accounts. No adverts. No internet. Nothing at all is collected about you or anybody else at the table.

Screenshots

Web Master4 screens
Quattrini4 screens

Verdict

The call

The clearest difference is ads: Quattrini at none against Web Master's shown. Quattrini also leads on update cadence (every 3 days vs every 4 months). Web Master's advantage is device support (3 vs 1) and iOS requirement (15.0 vs 17.0). On price and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Web Master sells 7 one-off in-app purchases and Quattrini sells 10 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

UpkeepUpdate frequency

Web Master ships an update every 4 months, Quattrini every 3 days. The most recent releases landed on October 30, 2026 and September 25, 2026 respectively.

Scorecard4 real differences · 6 level
Web Master versus Quattrini: the parameters behind the verdict, then further details
ParameterWeb MasterQuattrini
PriceFreeFree
Rating4.5 (97K ratings) — better—
Positive reviews68.0% of reviews—
Number of ratings97K — better—
Update frequencyEvery 4 monthsEvery 3 days — better
AdsYesNo — better
In-app purchasesYesYes
MonetizationFree with in-app purchases—
DevicesiPhone, iPad, iPod — betteriPhone
Requires iOS15.0 — better17.0
Further details — not scored
Size380 MB3 MB
Age rating12+4+
DeveloperDEVGEIMHighWire

Bugs and requests

Web Master

Reported bugs

2 issues
  • Ads freezing the app and requiring restart
  • Inconsistent performance on some devices

Requested features

3 requests
  • Add more levels and variety
  • Improve ad-free experience
  • Introduce new game modes and challenges

Quattrini

Not enough reviews yet to summarise bugs or requests.

In-app purchases

7 purchases

Web Master

One-time7
  • Remove Ads$3.99
  • Bath Bubble$5.99
  • Biker Freddy$5.99
Show 4 more
  • Mustache Guy$5.99
  • Huggy Webby$5.99
  • The Imposter$5.99
  • Web Mommy$5.99
10 purchases

Quattrini

One-time10
  • 00s Hip Hop$0.99
  • Kings and Queens$0.99
  • Olympic Sports$0.99
Show 7 more
  • Scientists$0.99
  • Aircraft$0.99
  • NFL Teams$0.99
  • Action Movies$0.99
  • Video Games$0.99
  • Solar System$0.99
  • All Eleven Packs$7.99

Questions

Is Web Master free?
Web Master is free to download, with in-app purchases available.
Is Quattrini free?
Quattrini is free to download, with in-app purchases available.
Do Web Master or Quattrini have ads?
Web Master shows ads; Quattrini does not.
Which is updated more often, Web Master or Quattrini?
Web Master ships an update every 4 months, and Quattrini every 3 days. Most recently, Web Master was updated on October 30, 2026 and Quattrini on September 25, 2026.

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