Attack and Conquer vs RaidForm
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Attack and Conquer
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conquer different castles and defeat your enemies. In this game, the player hires different soldiers and conquers different castles, and with their army, they can conquer the whole world
RaidForm
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Raid Form is a round-based PvP strategy game where thinking beats reflexes. Every raid starts the same way: you’re given a limited budget and a compact formation grid. Drag and drop your units, lock in your plan, and press play. From there, the battle fully auto-simulates—no control, no panic taps. If you win, it’s because you planned better. THINK BEFORE THE CHAOS Each unit has a clear role. Shield bearers soak damage. Bombers break walls. Swarmers overwhelm. Riders strike deep. Drones bypass defenses entirely. Victory comes from spacing, timing, and smart combinations—not raw stats. BASES ARE PUZZLES You don’t just attack—you design defenses too. Walls funnel enemies. Cannons punish mistakes. Mortars destroy clumps. Traps delete overconfident plays. Every base is a problem, and every loss is visually explainable. ROUND-BASED PvP Raid other players asynchronously over multiple rounds. Adapt your formation, manage your budget, and counter what the base is trying to do. There’s no single solution—only better decisions. WATCH IT ALL UNFOLD Battles are driven by physics and ragdoll simulation, turning good plans into satisfying chaos and bad plans into instant regret. Comedy emerges naturally from the systems—nothing forced, nothing scripted. PROGRESS WITH PURPOSE Earn permanent upgrades, refine your strategies, improve your base designs, and climb the leaderboard. As players get smarter, so must you. No micromanagement. No hidden stats. Just planning, prediction, and payoff. Plan smart. Drop units. Press play.
Screenshots
Verdict
Attack and Conquer and RaidForm are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Attack and Conquer | RaidForm |
|---|---|---|
| Price | Free | Free |
| Update frequency | — | Every 2 days |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 | 12.0 |
| Further details — not scored | ||
| Size | 64 MB | 330 MB |
| Age rating | 9+ | 12+ |
| Developer | Muzaib Ali | Gameloops |
In-app purchases
Attack and Conquer
No in-app purchases
RaidForm
No in-app purchases
Questions
Is Attack and Conquer free?
Is RaidForm free?
Do Attack and Conquer or RaidForm have ads?
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