Comparison

Keep Falling vs Feel

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Keep Falling

Embark on a thrilling freefall adventure, guiding a character through an endless loop of platforms. Collect coins, use power-ups, and compete on leaderboards to see how far you can fall. Simple tap controls allow for precise directional movement and dropping through obstacles.

Highlights
  • Fast-paced fall-down gameplay
  • Endless platform navigation
  • Coin collection
  • Power-up usage
  • Global leaderboards
  • Tap-to-move controls
Read full description

Welcome to “Keep Falling”, the ultimate freefall adventure! - Fast-paced fall-down game - Guide your character through an endless loop of platforms. How far can you fall? - Collect coins and unleash power-ups on your way down. Boost your speed or attract all the coins with a powerful magnet! - Showcase your skills and compete for the top spot on the leaderboards! - Tap the screen the side you want the character to move to, change its direction, drop through platforms and keep falling! Have fun!

About

Feel

Features
Read full description

Feel-O is a sensory test of focus and reflex designed entirely around the sense of touch. Powered by advanced Core Haptics, it transforms your device into a pulsing digital heart. Two Ways to Play: Standard Mode: Use elegant ECG visuals and the expanding heart to find your groove. Competitive Mode: The ultimate challenge. The screen fades to black, forcing you to rely solely on touch and sound in a state of pure concentration. Clinical Precision: Track your mastery with millisecond accuracy. Review your current, average, and best timing "Deltas" in real-time. Customize the pulse speed and vibration intensity to match your reflexes. Compete on global leaderboards or find your meditative flow.

Screenshots

Keep Falling4 screens
Feel1 screens

Verdict

The call

The clearest difference is device support: Keep Falling at 3 against Feel's 1. Keep Falling also leads on iOS requirement (15.0 vs 18.6). On price, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Keep Falling sells 1 one-off in-app purchase and Feel sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.

Scorecard2 real differences · 7 level
Keep Falling versus Feel: the parameters behind the verdict, then further details
ParameterKeep FallingFeel
PriceFreeFree
Rating5.0 (2 ratings) — better—
Number of ratings2 — better—
Update frequencyEvery 3 weeks—
AdsYesYes
In-app purchasesYesYes
MonetizationFree with in-app purchases—
DevicesiPhone, iPad, iPod — betteriPhone
Requires iOS15.0 — better18.6
Further details — not scored
Size135 MB8 MB
Age rating4+4+
DeveloperJose GonzalezMarc Picco

In-app purchases

1 purchases

Keep Falling

One-time1
  • No Ads$1.99
1 purchases

Feel

One-time1
  • Remove Ads$0.99

Questions

Is Keep Falling free?
Keep Falling is free to download, with in-app purchases available.
Is Feel free?
Feel is free to download, with in-app purchases available.
Do Keep Falling or Feel have ads?
Both Keep Falling and Feel show ads.

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