TrashMaker vs 弹珠游戏
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
TrashMaker
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In this game, your objective is to throw empty cans of different colors into corresponding color-coded trash cans within a limited time to score points. The rules are simple and straightforward, but it tests your accuracy and reaction speed. Only the most agile players can rise to the top of the leaderboard.
弹珠游戏
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《幸运弹珠》是一款轻松爽快的单人街机弹珠游戏。 选择本局投入的虚拟弹珠,启动倍率,按住拉杆进行蓄力,松开后发射。弹珠将经过真实的碰撞轨迹,最终落入12个洞位之一。命中亮灯洞,即可根据当前倍率获得虚拟弹珠奖励。 游戏特色: • 真实弹珠碰撞与落洞表现 • 2、4、6、8、10倍随机倍率 • 12个落洞与不同中奖灯组合 • 经典乐园、深海水晶、星际霓虹、糖果乐园四套主题 • 收集幸运奖卡,记录累计奖励 • 背景音乐、中奖音乐和中文语音独立调节 • 支持减少动态效果、性能档位与屏幕常亮 • 提供宝宝模式,适合更轻松的游戏体验 • 无需注册账号,离线即可游玩 游戏内虚拟弹珠积分完全免费,不能购买、提现、转让或兑换现实货币。本游戏不包含广告和App内购买。
Screenshots
Verdict
The clearest difference is ads: 弹珠游戏 at none against TrashMaker's shown. TrashMaker's advantage is update cadence (daily vs fortnightly) and iOS requirement (11.0 vs 18.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
TrashMaker ships an update daily, 弹珠游戏 fortnightly. The most recent releases landed on October 16, 2026 and October 6, 2026 respectively.
| Parameter | TrashMaker | 弹珠游戏 |
|---|---|---|
| Price | Free | Free |
| Update frequency | Daily — better | Fortnightly |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 11.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 84 MB | 78 MB |
| Age rating | 4+ | 9+ |
| Developer | YUNFEI PAN | 宁骏 侯 |
In-app purchases
TrashMaker
No in-app purchases
弹珠游戏
No in-app purchases









