ストレスフリィィイーー!! vs BOUND
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
ストレスフリィィイーー!!
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・画面に出てくるグーを、長押し&スワイプでひたすら壊すだけのアプリです。 壊すとSE、音声、バイブレーションが爽快感を後押しします。 ・指を離すして3秒経つとゲーム終了です。 思う存分壊しまくってください。 ランキング機能もあります。
BOUND
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Bound is a rhythm-timing action game where every landing matters. Tap at the perfect moment to keep jumping across planets and collect coins! Game Features Tap to land at the right timing! Hold to double the gravity for faster landings. Earn coins and stars as you play. Use them in the gacha to unlock new balls and stages! Your progress is saved automatically when returning to the stage select screen. Aim to clear all stages and master your rhythm! How to Play On the Stage Select screen: Hold the ground to move left or right, tap a stage to start! During gameplay: Tap right before landing to bounce again. Hold to increase gravity ×2 for a quicker fall!
Screenshots
Verdict
The clearest difference is iOS requirement: BOUND at 13.0 against ストレスフリィィイーー!!'s 16.2. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | ストレスフリィィイーー!! | BOUND |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 days | — |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 16.2 | 13.0 — better |
| Further details — not scored | ||
| Size | 6 MB | 258 MB |
| Age rating | 4+ | 4+ |
| Developer | Saki Inoue | egg 3d Studio |
In-app purchases
ストレスフリィィイーー!!
No in-app purchases
BOUND
No in-app purchases









