Hell Hunter vs SoundWaveCatchingGame
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Hell Hunter
Embark on a horror adventure as a dhampir hunting Dracula. This audio-driven game uses stereo sound for real-time combat, requiring you to attack and dodge based on audio cues. Experience an enhanced combat system and new environmental gimmicks in this story-driven sequel.
- Audio-driven horror adventure
- Real-time combat system
- Stereo sound for attack cues
- Story-driven narrative
- Enhanced combat mechanics
- New relic system
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Hell Hunter: Damned Soul is the frightful story of Elyon, a dhampir, the son of a vampire and a human. In this sequel, the story of Eylon continues a few months after the previous chapter. Elyon is in Transylvania with his objective always clear in his mind, to slay Dracula, the Lord of Darkness. This sequel has improvements and new features in the combat system including new gimmicks and AI enhancements. The chapter also introduces the new relic system, and environmental gimmicks. Follow Elyon in this sequel, I hope you are ready, because a new threat lurks within. This is a horror adventure audiogame which features a real time battle system in which you attack and dodge enemy attacks and completely relies on stereo sound to hear where the attacks come from and how to dodge them. It's also story driven and uses a narrator voice for story and interactions. Hell Hunter: Damned Soul A game by Giovanni Debidda (a.k.a. Tenkarider) Game design by Giovanni Debidda Programming by Giovanni Debidda Framework software by Massimo De Pasquale Story by Giovanni Debidda Sound design, SFX and music by Francesco Zaniboni, Giovanni Debidda, Pro Sound Effects and Freesound.org (CGEffex, cmusounddesign, AmeAngelofSin, fellwell5, pillonoise, sastoryteller, blimp66, rockittt, foxraid, Abacagi, InspectorJ, bevibeldesign, BlueSiren, martian, AldebaranCW, vrodge, Yacob_l, eguobyte, jvmyka@gmail.com, Evil_Ear_Recordings, t-man95) Test by Jackson Blackford, Douglas Gallo, Audio Games Tutorial , Weston Wright and Giovanni Debidda Voice by David McCallion Store Icon Art by Federico Fabbri Administrative Direction by Mirko Venturi Mobile porting by Matteo Manicone (More Games Studio) Special thanks to: Andrea D'Angelo, Audio Games Tutorial and especially to AmeAngelofSin, that with her marvelous voice allowed me to give some voice, to some extent, at many female characters of the game! Check her FreeSound.Org profile: https://freesound.org/people/AmeAngelofSin/ CGEffex FreeSound.Org profile: https://freesound.org/people/CGEffex/ cmusounddesign FreeSound.Org profile: https://freesound.org/people/cmusounddesign/ AldebaranCW FreeSound.Org profile: https://freesound.org/people/AldebaranCW/ InspectorJ FreeSound.Org profile: https://freesound.org/people/InspectorJ/ Also, thanks to Jackson Blackford for having fought and won against the original Beholder at its max power: an unsung story which will allow people to go forth. An audiogame made and produced by AUDIOGAMES ASSOCIATION"
SoundWaveCatchingGame
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Welcome to SOUND WAVE CATCHER, the ultimate test of your reflexes and precision! Immerse yourself in a retro-futuristic cyberpunk universe where your mission is to intercept high-speed neon sound frequencies. Drag your glowing cyan catcher to collect passing pink sound waves. String together perfect catches to build massive combo multipliers and skyrocket your score. But watch out—the clock is ticking! With every new level, the waves move faster, the frequencies get wilder, and the targets get higher. If the time runs out before you hit the target score, the signal is lost! Key Features: 25 Challenging Waves: Progress through increasingly difficult levels. From gentle 1Hz hums to chaotic hyper-frequencies, every wave pushes your limits. Frenzy Combo System: Don't just catch—catch with style! Chain your captures without missing to trigger massive score multipliers. Global Leaderboard: Think you have the fastest fingers? Compete on the global ranking and prove you are the ultimate wave catcher. Unlockable Achievements: Complete specific challenges to unlock exclusive neon badges. Can you become the "Rhythm Master"? Daily Rewards: Log in every day to keep your streak alive and claim your daily bonuses. Stunning Cyberpunk Aesthetics: Enjoy a visually striking experience with vibrant neon lighting, dark voids, and crisp sound effects that react to your gameplay. Do you have the speed and rhythm to catch them all? Download Sound Wave Catcher now, sync with the frequency, and feel the beat!
Screenshots
Verdict
The clearest difference is price: SoundWaveCatchingGame at Free against Hell Hunter's $4.19. Hell Hunter's advantage is update cadence (every 4 days vs every 6 months) and iOS requirement (12.0 vs 15.0). On ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
SoundWaveCatchingGame is free to download; Hell Hunter costs $4.19 up front. Neither carries in-app purchases, so what you see is what you pay.
Hell Hunter ships an update every 4 days, SoundWaveCatchingGame every 6 months. The most recent releases landed on November 3, 2026 and October 31, 2026 respectively.
| Parameter | Hell Hunter | SoundWaveCatchingGame |
|---|---|---|
| Price | $4.19 | Free — better |
| Rating | 5.0 (2 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 2 — better | — |
| Update frequency | Every 4 days — better | Every 6 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 1.4 GB | 10 MB |
| Age rating | 17+ | 4+ |
| Developer | ASSOCIAZIONE CULTURALE DI PROMOZIONE SOCIALE AUDIOGAMES | 建川 陈 |
In-app purchases
Hell Hunter
No in-app purchases
SoundWaveCatchingGame
No in-app purchases
Questions
Is Hell Hunter free?
Is SoundWaveCatchingGame free?
Do Hell Hunter or SoundWaveCatchingGame have ads?
Which is updated more often, Hell Hunter or SoundWaveCatchingGame?
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