VRus vs Eagle Cross
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
VRus
Read full descriptionHide full description
2D Hack & Slash Side Scroller. Fight your way with our 2 main characters. Get yourself ready. Lock and Load
Eagle Cross
Read full descriptionHide full description
Hard, but never unfair. An old-school vertical shoot-em-up: your ship goes up, everything else comes down, and your finger never leaves the glass. Drag to move — the ship fires by itself, there is no fire button. The whole game is dodging and positioning. TEN WORLDS, TEN BOSSES Asteroid field. Ship graveyard. Cyber city. Sea of dunes. Enemy station. Orbital shipyard. Dry dock. Assembly line. Turbine hall. And the heart of the fortress. Every stage brings a new setting, new enemies and new music, and ends with something too big to fit on screen. FIVE WEAPON LEVELS Your gun powers up when you clear a whole formation. And it drops when you get hit: every death costs firepower, not just a life. If you suddenly can't kill anything, check your weapon level before blaming the stage. DYING DOESN'T SEND YOU BACK TO THE START Three lives per run, but stages unlock as you reach them. Fall on stage eight and the next run starts on stage eight — with the firepower that stage expects, not stage one's. WHAT'S WAITING FOR YOU Cannon fodder that comes down in formation and never shoots: it's there so your gun can level up. Gunners that aim where you are, not where they're facing. Tanks that soak up damage and fire slow, fat shells. Kamikazes that don't shoot: they just come straight at you. Turrets that spin on the spot throwing blades. And in every stage, something you cannot destroy: asteroids, scrap, dock plating. You don't shoot those. You dodge them. YOU FEEL IT IN YOUR HAND Every hit, every explosion and every death has its own haptic. With the phone on silent, the game still tells you what's happening. NINETIES SOUND Dirty guitar over a running beat, the way shoot-em-ups sounded back then. And if you already had music playing, the game won't cut it off. NOTHING ELSE No ads. No in-app purchases. No accounts, no sign-up. No internet connection. It collects no data: your high score and unlocked stages live on your iPhone only, and they go with the app if you delete it. In Spanish and English.
Screenshots
Verdict
The clearest difference is update cadence: VRus at daily against Eagle Cross's every 2 weeks. VRus also leads on device support (3 vs 1) and iOS requirement (12.0 vs 16.0). On price, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
VRus ships an update daily, Eagle Cross every 2 weeks. The most recent releases landed on November 7, 2026 and November 6, 2026 respectively.
| Parameter | VRus | Eagle Cross |
|---|---|---|
| Price | Free | Free |
| Update frequency | Daily — better | Every 2 weeks |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 12.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 188 MB | 7 MB |
| Age rating | 4+ | 12+ |
| Developer | BunEav Ros | ROBERTO BLANCO GOMEZ |
In-app purchases
VRus
No in-app purchases
Eagle Cross
No in-app purchases








