/[Slash] ZOMBIES vs MICRO RUN
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
/[Slash] ZOMBIES
A casual action game where you slash approaching zombies with your sword. Utilize ninjutsu special moves to defeat hordes of enemies. The game features intuitive tilt controls for character movement and automatic attacks when near foes.
- Intuitive tilt controls
- Automatic attacks
- Ninjutsu special moves
- Horde combat
- Character leveling
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Slash the approaching zombies with your sword! Defeat at once with ninjutsu! ! ■Overview Anyway, it is a casual action game that emphasizes the feeling of "kicking a lot of enemies". ■ Distinctive movements Although it is an action game for smartphones, the biggest feature is not touching the screen. Since the character moves in the direction (360 degrees) in which the mobile phone is tilted, it can be operated intuitively. When you get close to an enemy, it will automatically attack. ■Special Move -Ninjutsu- After defeating the zombies, you can obtain the "jutsutama" that appears to activate "ninjutsu" on the spot. With ninjutsu, you can defeat or immobilize many enemies at once. Proceed through the game by making good use of "Ninjutsu", which has various effects. In addition, the more "Magic Balls" you acquire, the higher your level will be. By leveling up, the effect becomes more powerful. In addition, the more you get the same type of "magic ball" in a row, the faster you will level up.
MICRO RUN
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■ A 2-minute, one-thumb auto-battle survivor MICRO RUN is a micro survivor-action game built around ~2-minute runs. Move your character with a single thumb — every attack fires automatically. Each level-up lets you pick weapons and passives, then mow down the swelling horde in a storm of bullets. It's the "bullet heaven" rush, shrunk to pocket size. A red light, a train ride, one quick run before bed — your spare minutes become power-fantasy minutes. ■ Features • One-thumb play: move only; aiming and firing are fully automatic. • Build-crafting: 14 weapons plus passives — homing, orbit blades, chain lightning, black holes and more. • 5 worlds: NEON CITY, TOXIC JUNGLE, VOID TEMPLE, EMBER WASTES, DEEP ABYSS. • 13 enemy types and stage bosses: chargers, splitters, fleeing treasure mobs. • 4 ships with distinct starting weapons and stats. • 5 difficulties, from EASY to ULTRA. • 19 titles (achievements) that grant passive buffs when equipped. • Fast-forward up to x10. • Bestiary collection. Plays fully offline. Start your 2-minute rampage.
Screenshots
Verdict
The clearest difference is iOS requirement: /[Slash] ZOMBIES at 11.0 against MICRO RUN's 13.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | /[Slash] ZOMBIES | MICRO RUN |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | — | Every 3 weeks |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 24 MB | 25 MB |
| Age rating | 12+ | 9+ |
| Developer | Put Up Thumb | Shunya Fujimoto |
In-app purchases
/[Slash] ZOMBIES
No in-app purchases
MICRO RUN
No in-app purchases
![/[Slash] ZOMBIES /[Slash] ZOMBIES](https://cdn3.appshunter.io/i/Purple116/6a32b9443a690885b7e8ace16adeeb65/AppIcon-0-0-1x_U007emarketing-0-0-0-7-0-0-sRGB-0-0-0-GLES2_U002c0-512MB-85-220-0-0.png/512x0w.png)








