Roll vs Kablink
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Roll
Engage in a relaxing dice-rolling experience where you aim to collect points by rolling dice and strategically upgrading them. This game blends elements of strategy, clicker, and roguelike deckbuilders for a unique dice-building system with deep strategic choices. Enjoy a meditative escape with its minimalistic design and peaceful atmosphere.
- Dice rolling for points
- Dice upgrading system
- Strategy and critical thinking
- Relaxing and meditative experience
- Unique dicebuilding synergies
- Highscore chasing
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In Roll, you have 2500 rolls to collect as many points as possible. Roll your dice to gain points, spend your points to upgrade your dice, and repeat. Borrowing gameplay elements from strategy, clicker, and roguelike deckbuilder genres, Roll creates a perfect balance of relaxation with critical thinking. While the "Clicker"/"Incremental" genre is not known for its variety or depth of game mechanics, Roll offers a unique dicebuilding system which allows you to explore different strategies and synergies between upgrades. Each run will present you with new and interesting decisions creating a huge depth of strategy and keeping the game feeling always fresh. Roll is designed to be a relaxing and meditative experience. Get lost in the satisfying sounds and effects as all your worries melt away. From the minimalistic UI to the slow peaceful music, everything was designed to create the perfect zen environment. If you enjoy building an engine and watching it grow, chasing down highscores, or just need to escape from your own thoughts, then I really hope you'll enjoy my game, Roll. :)
Kablink
Connect tiles to a power source by rotating them in this classic puzzler. Enjoy endless variety with customizable grids and challenging modes. Play offline with no ads or interruptions.
- Tile rotation puzzle gameplay
- Square or hexagonal grids
- Adjustable grid sizes
- Edge wrap and frozen tile modes
- Shareable puzzle codes
- Offline play
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Every grid is a new puzzle. Can you light them all up? Kablink is back. Originally released over 15 years ago as "Cablink", this tile-rotation puzzle game has been rebuilt for modern iOS — and now runs on iPhone and iPad. The goal is simple: connect every tile back to the power source. Tap to rotate, think ahead, and watch the grid come alive as connections snap into place. EASY TO PICK UP, HARD TO PUT DOWN Each puzzle is a randomized grid of tiles with connectors on their edges. Rotate them until every tile links back to the power source. It sounds simple, but larger grids and advanced options will test even experienced puzzle solvers. ENDLESS VARIETY - Square or hexagonal grids - Sizes from 4x4 up to 15x15 - Edge wrap mode where opposite sides connect - Frozen mode that limits movable tiles to neighbors of powered tiles - Blackout mode that hides unpowered tiles until you connect them - Combine modes for a custom challenge CHALLENGE FRIENDS Every puzzle has a unique shareable code. Send it to a friend and see who can solve the same puzzle in fewer moves. NO ADS. NO INTERNET REQUIRED. Kablink works completely offline. No accounts, no sign-ups, no interruptions. Just puzzles.
Screenshots
Verdict
The clearest difference is price: Roll at Free against Kablink's $2.99. Roll also leads on ratings volume (460 vs 1) and update cadence (weekly vs fortnightly). Kablink's advantage is in-app purchases (none vs 1) and rating (5.0 vs 4.6). On ads and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Roll is free to download; Kablink costs $2.99 up front. Roll sells 1 one-off in-app purchase. Kablink asks for nothing beyond the download.
Kablink holds the better App Store score, 5.0 against 4.6. That said, the two scores are not equally well evidenced: Roll has 460 ratings behind it against 1, so its average is the more settled of the two.
Roll ships an update weekly, Kablink fortnightly. The most recent releases landed on October 25, 2026 and October 18, 2026 respectively.
| Parameter | Roll | Kablink |
|---|---|---|
| Price | Free — better | $2.99 |
| Rating | 4.6 (460 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 78.5% of reviews | — |
| Number of ratings | 460 — better | 1 |
| Update frequency | Weekly — better | Fortnightly |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases — better | Paid |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.6 — better | 16.0 |
| Further details — not scored | ||
| Size | 283 MB | 2 MB |
| Age rating | 4+ | 4+ |
| Developer | Joseph Anthony Distler | Foster Thomas Brereton |
Customer experience
Roll
Kablink
Bugs and requests
Roll
Reported bugs
4 issues- Upgrade shop issues
- Crashes and freezes
- Swiping/tapping issues
- Incompatibility with older devices
Requested features
5 requests- Offline mode
- More dice skins and customization
- Sandbox mode with unlimited rolls
- Improved dice management UI
- More detailed stats and analytics
Kablink
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Roll
- Roll Premium$3.99
Kablink
No in-app purchases









