Comparison

Roll vs Spin

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Roll

Engage in a relaxing dice-rolling experience where you aim to collect points by rolling dice and strategically upgrading them. This game blends elements of strategy, clicker, and roguelike deckbuilders for a unique dice-building system with deep strategic choices. Enjoy a meditative escape with its minimalistic design and peaceful atmosphere.

Highlights
  • Dice rolling for points
  • Dice upgrading system
  • Strategy and critical thinking
  • Relaxing and meditative experience
  • Unique dicebuilding synergies
  • Highscore chasing
Features
Read full description

In Roll, you have 2500 rolls to collect as many points as possible. Roll your dice to gain points, spend your points to upgrade your dice, and repeat. Borrowing gameplay elements from strategy, clicker, and roguelike deckbuilder genres, Roll creates a perfect balance of relaxation with critical thinking. While the "Clicker"/"Incremental" genre is not known for its variety or depth of game mechanics, Roll offers a unique dicebuilding system which allows you to explore different strategies and synergies between upgrades. Each run will present you with new and interesting decisions creating a huge depth of strategy and keeping the game feeling always fresh. Roll is designed to be a relaxing and meditative experience. Get lost in the satisfying sounds and effects as all your worries melt away. From the minimalistic UI to the slow peaceful music, everything was designed to create the perfect zen environment. If you enjoy building an engine and watching it grow, chasing down highscores, or just need to escape from your own thoughts, then I really hope you'll enjoy my game, Roll. :)

About

Spin

Read full description

The stack is rising. The music is thumping. Can you spin fast enough? SpinStack is a neon color-matching puzzle with a twist — literally. Every row of bricks wraps around a cube with four sides, and only one side is ever visible at a time. Swipe to rotate, tap to recolor, and match all six bricks in a row to clear it before the stack hits the top. It starts easy. It does not stay easy. What makes SpinStack different: Every row is a 3D object. The colors you need might be hiding on the back. Spin to find them, match to clear them, and race the ever-dropping rows to stay alive. Power-up bricks spawn mid-game and change everything: Bomb: instant row destruction Lightning: obliterates the row below Rainbow: floods a row with its dominant color Star: 500-point windfall Freeze: delays the next incoming row Between every wave, a bonus challenge. Clearing a board earns you a challenge — three of them, rotating in sequence, each one testing something the main game doesn't. Blind Drop hides the targets after a brief reveal window and makes you drop from memory. Color Gauntlet fires colored pieces at you one by one and punishes hesitation. Sequence Drop shows you a column order for a few seconds, then goes dark — get it right and bank the bonus. Get it wrong and watch the points evaporate. Go deeper: Five difficulty levels from Easy to Insane. Each cleared board feeds straight into the next wave — same level, one more starting row. The further you go, the less time you have. The music knows. Colorblind mode included. No account needed. No nonsense. TWIST. DROP. MATCH.

Screenshots

Roll4 screens

Verdict

The call

The clearest difference is in-app purchases: Spin at none against Roll's 1. Roll's advantage is device support and iOS requirement (11.0 vs 15.1). On price there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Roll sells 1 one-off in-app purchase. Spin asks for nothing beyond the download.

Scorecard3 real differences · 7 level
Roll versus Spin: the parameters behind the verdict, then further details
ParameterRollSpin
PriceFreeFree
Rating4.6 (439 ratings) — better—
Positive reviews78.2% of reviews—
Number of ratings439 — better—
Update frequencyWeekly—
AdsNo—
In-app purchasesYesNo — better
MonetizationFree with in-app purchases—
DevicesiPhone, iPad, iPod — better—
Requires iOS11.0 — better15.1
Further details — not scored
Size370 MB32 MB
Age rating4+4+
DeveloperJoseph Anthony DistlerWilliam Guthrie

Bugs and requests

Roll

Reported bugs

4 issues
  • Upgrade shop issues
  • Crashes and freezes
  • Swiping/tapping issues
  • Incompatibility with older devices

Requested features

5 requests
  • Offline mode
  • More dice skins and customization
  • Sandbox mode with unlimited rolls
  • Improved dice management UI
  • More detailed stats and analytics

Spin

Not enough reviews yet to summarise bugs or requests.

In-app purchases

1 purchases

Roll

One-time1
  • Roll Premium$3.99
None

Spin

No in-app purchases

Questions

Is Roll free?
Roll is free to download, with in-app purchases available.
Is Spin free?
Spin is free to download, with no in-app purchases.

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