Cube Fall vs Rockhopper
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Cube Fall
Navigate a falling cube through increasingly challenging platforms to reach the bottom within a time limit. Test your reflexes and see how many levels you can conquer in this retro arcade-style game.
- Arcade-style gameplay
- Progressive difficulty
- Timed challenges
- Platform navigation
- High score pursuit
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A simple arcade-style game were you must drop a cube through many platforms to reach the bottom in time. Each level complete means a harder challenge. How far can you get? Can you reach the end?
Rockhopper
This retro-style indie game offers challenging platform puzzles with two distinct modes: infinite survival and timed levels. Master various platform types and overcome numerous obstacles and enemies to achieve high scores and gold medals. It's a completely free experience with no ads or in-app purchases.
- Infinite survival mode
- 20 timed levels
- Multiple platform types
- Various enemies and obstacles
- Power-ups
- Global leaderboards and achievements
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Indie developed, super difficult, retro style game. NO ADVERTS and NO IAPs, absolutely 100% FREE. Rack up a high score on the INFINITE survival mode, or test your dexterity with 20 infuriating TIMED levels. You're going to need some serious skill to finish every level, followed by the impossible challenge of beating the gold medal times. FEATURES: > Two game modes. SURVIVAL and LEVELS. > Spring, rock, ice and moving PLATFORMS. > Spikes, saws, fire and bird ENEMIES. > Avalanches, snowmen & snowballs. > Rocket & helmet POWERUPS to help you survive. > Global leaderboards & achievements. CONTROLS: > Hold left or right side of screen to float in that direction.
Screenshots
Verdict
The clearest difference is rating: Cube Fall at 5.0 against Rockhopper's 4.5. Cube Fall also leads on update cadence (daily vs weekly) and iOS requirement (11.0 vs 16.0). Rockhopper's advantage is ads (none vs shown) and monetization model (free vs free with in-app purchases). On price, review sentiment, ratings volume and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Cube Fall sells 1 one-off in-app purchase and Rockhopper sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Cube Fall holds the better App Store score, 5.0 against 4.5. Both are backed by a comparable volume of ratings — 3 and 2 respectively. Written reviews split almost evenly too, at 100% and 100% positive.
Cube Fall ships an update daily, Rockhopper weekly. The most recent releases landed on September 14, 2026 and July 8, 2026 respectively.
| Parameter | Cube Fall | Rockhopper |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (3 ratings) — better | 4.5 (2 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 3 — better | 2 |
| Update frequency | Daily — better | Weekly |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 11.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 91 MB | 70 MB |
| Age rating | 4+ | 9+ |
| Developer | ROBERT MARTIN | Ronald Batty |
Customer experience
Cube Fall
Rockhopper
In-app purchases
Cube Fall
- No Ads$0.99
Rockhopper
- Unlock ALL Levels$2.99









