目標管理・将来設計 vs TodoFarm
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
目標管理・将来設計
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"あの時何を頑張っていたっけ?"はもう辞めましょう! WAKEは努力の軌跡を時系列で記録することができるアプリです! 【主な機能】 ・最終目標と、中間目標の登録 目標までの道のりを決めて一歩一歩達成し、近づいていくことができます。 ・集中項目の登録 集中したい項目を設定すると、実施記録の登録ができます。 たくさんの達成目標がある中で、今やるべきことが一目でわかります。 ・安全にデータを保存 端末を変えた場合でも、データはなくなりません。 (退会をした場合は、全てのデータが削除されます。) ---- 過去を振り返りながら、 未来への一歩を踏み出すサポートができたら嬉しいです! ----
TodoFarm
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■ Beyond "I messed up yesterday, forget it" Piano practice, drills, memorization… "Only 5 minutes yesterday." "Not feeling it today." If that counts as zero, nothing sticks. TodoFarm plants each task as a seed and lets kids water it by the amount they did. 5 min = 5 min's growth. 20 min = 20 min's growth. Every bit of effort grows the plant. Hit 100% and harvest the reward. ■ Easy to use (3 steps) ① Parents plant seeds like "10 hours of piano" or "30 pages of drills" ② Kids log each day's amount (time / count / pages) = watering ③ Reach 100% and harvest the registered reward! Units: hours, count, or pages. Against a 10-hour goal, today's 30 minutes = 5% banked. Yesterday's effort doesn't disappear tomorrow. ■ What's different — 0/1 becomes 0-100 If tracking is just "done or not done," a 5-minute day counts as failure. Perfectionist kids give up on the whole thing. TodoFarm accumulates whatever they put in. "5 min today, 20 min tomorrow, 0 the next day." With waves, total progress still moves forward. ■ Wither feature — slip up, then come back You can also wither plants manually. On days when you can't keep going, wither it from the parent panel. When you decide to try again, you can pick up where you left off. "It's about to wither — let's go!" ■ Choose the daily watering limit "Water once per day" / "Unlimited" — both work. Lessons: once a day. Exercise: many times. Flexible. [Tips for setting up tasks] · Start with small seeds that can ripen in 3-7 days. Let them feel the joy of harvest early. · Pick the unit that fits the goal: Piano → time (minutes) Drills → pages Recitation → count ■ Great for kids and families who… · Have big motivation swings · Give up after one missed day · Are perfectionist about 100% or nothing · Work on long cumulative goals (lessons, drills) · Want to move forward even a little · Need to see "I did try today" visualized TodoFarm measures total effort, not 0/1 completion. Keep going on the wavy days. ■ Safe and private · Ads appear only on the parent management screen. The farm screen kids use is completely ad-free. We don't track users. · All your child's data stays on your device. Nothing is sent externally. May your days feel a little lighter. ■ Sister apps "TodoBank" — bank promises in a passbook — "how many to go" shows as a balance. "TodoGatya" — for slow mornings — kids draw the next task from a gacha and start with a surprise.
Screenshots
Verdict
The clearest difference is in-app purchases: TodoFarm at none against 目標管理・将来設計's 1. TodoFarm also leads on ads (none vs shown). On price, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. 目標管理・将来設計 sells 1 one-off in-app purchase. TodoFarm asks for nothing beyond the download.
| Parameter | 目標管理・将来設計 | TodoFarm |
|---|---|---|
| Price | Free | Free |
| Update frequency | — | Every 6 weeks |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 15.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 42 MB | 98 MB |
| Age rating | 4+ | 4+ |
| Developer | fuka suzuki | Tatsuro Saito |
In-app purchases
目標管理・将来設計
- 広告非表示$0.99
TodoFarm
No in-app purchases









