GoCAKs vs Hexa.Mind
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
GoCAKs
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"GoCAKs" is a game where you create programs and battle. In "GoCAKs," you create cellular automaton programs. Cellular automata are like programmed life forms living in a 2D grid world. Following the programs you give them, they move around, fight, help each other, and self-replicate. Programming cellular automata requires no difficult prerequisite knowledge. Simply arranging simple commands allows you to achieve advanced behaviors. Furthermore, cellular automaton programming is simple yet deeply profound. With only a carefully selected small set of commands and a simple execution model, it is designed to achieve complex behaviors—like multicellular organisms where individual cells cooperate. "GoCAKs" has two game modes. The first is a puzzle-like Time Attack mode where you clear stages within limited time and moves. In Time Attack mode, as you work to clear stages, you naturally learn fundamental programming concepts such as loops, branches, and variables. The second is a Creative mode where you freely create cellular automata and 2D grid worlds. In Creative mode, you can pit the cellular automata you've created against each other in a survival competition. You can also have your cellular automata interact and experiment to see what kinds of emergent phenomena arise. Express your creativity to the world.
Hexa.Mind
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Hexamind is a fast, stylish puzzle experience designed for both single players and casual multiplayer sessions. Every grid brings a beautifully animated hex layout you can rotate, slide, and conquer—pick from multiple game modes (including Classic, Time, Chaos, and Limit) to suit your playstyle, and choose from a range of difficulty settings and grid sizes before you begin. The tactile controls, fluid animations, and optional hints keep sessions accessible, while Move Limit and Time Mode challenges push your decision-making and efficiency to the limit. Jump into online play with friends or strangers, or host private rooms with custom settings: you control whether hints are allowed, set the challenge level, and decide who joins your table. Room creation now caps at 20 active lobbies, so matches stay lean and responsive. If you’re the host, you can manage players, reset layouts, and keep the leaderboard tidy—every win, streak, or clutch comeback contributes to your growing prestige. Chat with opponents in-room, tag-team puzzles, or duel for high scores as you climb the ranks. Whether you’re riding a quick solo run, coordinating strategy in co-op, or creating competitive sweepstakes, Hexamind blends brainy puzzle solving with polished visuals, rewarding progression, and a community-friendly lobby system. Keep an eye on your hints, race the clock (or the grid), and write your own legend in the hexagonal halls of Hexamind.
Screenshots
Verdict
GoCAKs and Hexa.Mind are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | GoCAKs | Hexa.Mind |
|---|---|---|
| Price | Free | Free |
| Update frequency | Weekly | — |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 16.1 | 15.1 — better |
| Further details — not scored | ||
| Size | 36 MB | 42 MB |
| Age rating | 9+ | 4+ |
| Developer | Hiroki Saito | Marcin Wojtera |
In-app purchases
GoCAKs
No in-app purchases
Hexa.Mind
No in-app purchases









