Access vs Pulsefield
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Access
Embark on a social simulation role-playing journey to build an accessible village. Complete quests to welcome new residents, unlock tools, and restore a mystical tree. Enhance your community by creating accommodations for villagers with disabilities.
- Social simulation role-playing
- Village building and customization
- Quest-based narrative progression
- Accommodations for disabilities
- Unlock new tools and knowledge
- Restore mystical Rukia tree
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Access EnTree is a social simulation role-playing game where the player moves into a small village and create accommodations to be more accessible to its residents with disabilities. With each quest, the player will follow a narrative and upon completion, allow new characters to move in. These new residents will provide new tools and knowledge the player will need to continue enhancing their village and revive the mystical Rukia tree!
Pulsefield
Navigate an invisible maze on a blank screen using only haptic feedback. Feel vibrations to guide you towards the goal and avoid hidden mines. This game offers a unique tactile puzzle experience with increasing difficulty and leaderboards.
- Haptic feedback navigation
- Invisible goal discovery
- Mine avoidance
- Progressive difficulty scaling
- Stat tracking
- Game Center leaderboards
- Achievement unlocking
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Pulsefield is a haptic minefield game. Drag your finger across a blank screen to find an invisible goal — guided only by what you feel. A smooth, steady vibration grows stronger as you approach the goal. A pulsing buzz warns you of hidden mines. Learn to read the signals, dodge the danger, and reach the target. No map. No hints. Just touch. Place your finger anywhere and drag. A warm, steady vibration means you're heading toward the goal — the stronger it gets, the closer you are. If the vibration starts pulsing, you're near a mine. Change direction. Trust your instincts. Reach the goal. The difficulty scales as you improve. More mines, tighter spacing, less room to breathe. Track your stats, climb the Game Center leaderboard, and unlock achievements along the way. Pulsefield turns your iPhone into a tactile puzzle. Every round is different. Every path is yours. Fully accessible with VoiceOver. No ads. No account required.
Screenshots
Verdict
The clearest difference is in-app purchases: Access at none against Pulsefield's 4. Access also leads on device support (3 vs 1) and iOS requirement (15.6 vs 26.0). Pulsefield's advantage is update cadence (every 10 days vs every 3 weeks). On price, rating, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pulsefield sells 4 one-off in-app purchases. Access asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for Access against 5.0 for Pulsefield. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
Access ships an update every 3 weeks, Pulsefield every 10 days. The most recent releases landed on October 9, 2026 and October 2, 2026 respectively.
| Parameter | Access | Pulsefield |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (1 ratings) |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 1 | 1 |
| Update frequency | Every 3 weeks | Every 10 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.6 — better | 26.0 |
| Further details — not scored | ||
| Size | 445 MB | 5 MB |
| Age rating | 4+ | 4+ |
| Developer | Florida Disability Access And Awareness Foundation | Davide Iadeluca |
In-app purchases
Access
No in-app purchases
Pulsefield
- 5 Lives$1.99
- 10 Lives$4.99
- 20 Lives$7.99
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- 50 Lives$12.99









