Kreate App vs All Walks App
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Kreate App
This educational platform uses AI-powered games to teach teenagers aged 12-17 about AI ethics, math, data science, and coding. Students develop analytical skills through interactive projects and can train AI models on their mobile devices.
- Game-based AI curriculum
- AI ethics and data science
- Hands-on AI development
- Mobile AI model training
- Personalized learning paths
- Collaborative projects
Read full descriptionHide full description
Kreate App is a game-based platform empowering teenagers between 12 and 17 years old to explore and create AI solutions in a supportive community. It offers a comprehensive curriculum covering AI ethics, mathematics, statistics, data science, and coding. Through interactive games and projects, students gain hands-on AI development experience and learn important analytical and numerical skills. Kreate App fosters critical thinking, creativity, and ethical decision-making, preparing students for future AI careers. Specializing in personalized learning, collaborative projects, and real-world applications, Kreate App enables students to shape the future of AI while driving innovation and positive change in society. Additionally, students can leverage the power of AI at their fingertips, applying their knowledge and training models on their own mobile devices.
All Walks App
Read full descriptionHide full description
Living in a rapidly changing era with VUCA (Volatility, Uncertainty, Complexity and Ambiguity) and Artificial Intelligence ultra self-learning speed, the only competitive advantage human has is our humanity with soft skills. All Walks Features -Alleviate resources needed with the digital educational tool on mental health literacy Systematic course curriculum derived from Dialectical Behavioral Therapy Content created with translational research with psychologist, counselors, social workers, teachers and researchers in the field of social science and health science -Personalized multimodal learning journey with high flexibility Self-paced microlearning materials and exercises to build your mental muscles in wherever and whenever -Regular monitoring Self-administrated assessment and evaluation for mental health status -Gamification Developed by game engine with strong support of game development elements to enhance user’s engagement The name All Walks comes from All Walks of Life, which means that diverse human beings will embark on different paths due to differences in their personalities, backgrounds, experiences and life choices. With a zillion things we encounter on these different paths (道), quoting Laozi's "Tao Te Ching" (道德經) "The opposite is the movement of the Tao, and the weak is the use of the Tao" (反者道之動,弱者道之用) and "Persevering and enriching it is not as good as oneself" (持而盈之,不如其己). Although there are always two opposite attributes in everything, the two attributes would always rotate cyclically (循環轉化). We must be aware that each extreme “degree” would lead to reversal, and master every "degree" would lead to better control our path (道). Company Vision: Accompany you to become global citizen to enrich your life in the future Company Mission: Provide a hybrid mode of learning platform to enhance students' mental health literacy with personalized digital journey that minimized manpower through systematic micro-learning, interactive exercises, and learning analytics. Disclaimer: This is not a substitute for a Therapist or Medical Professional. End User License Agreement: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Screenshots
Verdict
The clearest difference is in-app purchases: Kreate App at none against All Walks App's 1. On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. All Walks App sells 1 in-app purchase, starting at $99.99 per 6 months. Kreate App asks for nothing beyond the download.
Kreate App ships an update every 4 weeks, All Walks App every 3 weeks. The most recent releases landed on October 2, 2026 and October 25, 2026 respectively.
| Parameter | Kreate App | All Walks App |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (2 ratings) — better | — |
| Number of ratings | 2 — better | — |
| Update frequency | Every 4 weeks | Every 3 weeks — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 | 12.0 — better |
| Further details — not scored | ||
| Size | 100 MB | 429 MB |
| Age rating | 4+ | 4+ |
| Developer | AIKreate | AWIL GROUP LIMITED |
In-app purchases
Kreate App
No in-app purchases
All Walks App
- 六个月订阅$99.996 Months









