The Last Game vs SuperBound
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
The Last Game
Embark on a top-down action roguelike adventure through a dangerous dungeon. Make strategic choices, collect over 130 items to create powerful synergies, and master 13 unique characters. Play solo or team up with friends in local co-op for an epic quest.
- Top-down action roguelike gameplay
- Over 130 unique items
- Powerful item synergies
- 13 unique playable characters
- Local co-op for up to 4 players
- Balance risk and reward mechanics
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Traverse the dungeon in this awesome action / bullet-hell roguelite where every choice could make or break your run. Stack over 130 different items and create powerful synergies to become truly overpowered with 13 unique characters! BALANCE RISK & REWARD Balance risk and reward as your make your choices! Push your luck to grow your build, but don't overestimate your abilities, or your run could end on the spot. Navigate the dungeon wisely and reap the rewards to optimize your build to crush the dungeon with 13 unique characters! BECOME OVERPOWERED Over 130 unique items can be mixed and matched to create a devastating build, laying waste to every enemy in sight! Be careful not to hurt yourself with an item that doesn't fit, and experiment with synergies to become an overpowered behemoth! FIND SECRETS Uncover the secrets of the dungeon on your quest to slay the Villain to unlock hidden paths, uncover new items, and grow your band of adventurers! And for those who crave a challenge, the greatest rewards are locked behind the greatest trials! PLAY WITH FRIENDS Play solo or with others in local co-op, with up to 4 people! Combine character abilities to improve your odds, or do a mild amount of trolling, the choice is yours! Please note that extra controllers are required to play with others.
SuperBound
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Your next adventure starts with an idea. SuperBound is a single-player dark-fantasy action RPG where you can explore procedural dungeons and shape what comes next. Choose a visual kit, describe a realm, item, or skill, and let your device's local AI create a playable design from the game's 3D asset library. EXPLORE AND CONQUER Begin in four free realms: an ember cathedral, a frost crypt, an astral ruin, and verdant wilds. Fight through connected procedural rooms and corridors, dodge visible attack warnings, and face colossal keepers. First victories reward gold and a relic with procedurally rolled stats. Replay realms without paying. GROW YOUR HEX ATLAS Create a new realm beside an existing hex. Mix 24 bundled style families in a prompt, from jungle, ice, and coral to clockwork, celestial, bone, and blossom gardens. Ground, gates, scenery, and weather can combine independently. Preview the actual blend, name, enemies, rooms, and keeper before saving. Your creator name appears alongside the realm in your local world. FORGE YOUR OWN EQUIPMENT Choose a greatsword, battle axe, or runic staff silhouette, then describe your gear. Generated items allocate bonus attack, vitality, and haste points within the game's stat limits. Equip an item to change your character's real combat stats. IMAGINE A NEW SKILL Create a skill around one of four supported actions: nova, dash, drain, or ward. Describe your animation: the local model composes timed 3D rings, orbs, shards, and shields with colors, trajectories, character poses, lift, and spin. Preview the result before keeping it. Each skill saves its own visual script while retaining its chosen nova, dash, drain, or ward gameplay behavior. Damage nearby enemies, surge forward, recover health, or gain temporary immunity. Review the effect and stat bonuses before keeping it, with your name attached. PLAY FREE. PAY ONLY TO CREATE. Exploration, combat, boss rewards, and replays are free. Your first area, first item, and first skill creation are included. Further creations use one optional Creation Spark each. Sparks are consumable in-app purchases with no subscription; the current local price is shown before purchase. Failed, cancelled, or discarded generations do not spend your allowance or a spark. A spark is spent only when you keep a valid creation. LOCAL AI, LOCAL WORLD Prompt creation requires iOS or iPadOS 26 or later, an Apple Intelligence-compatible device, Apple Intelligence enabled, and the on-device model ready in a supported language and region. Bundled realms remain playable when AI is unavailable. AI creates recipes within the supported game systems; it does not generate new 3D meshes or arbitrary abilities. Generated text may be imperfect. Your world, creator names, equipment, and sparks are saved on this device. There is no login, multiplayer, public sharing, or cloud sync. Progress and consumables do not transfer to another device. Keep your device and its data safe. Virtual items have no cash value. No advertising or tracking SDKs. Support: https://getsupers.com/hexbound/ Privacy: https://getsupers.com/hexbound/privacy.html Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Screenshots
Verdict
The clearest difference is price: SuperBound at Free against The Last Game's $3.99. SuperBound also leads on update cadence (every 8 days vs monthly). The Last Game's advantage is in-app purchases (none vs 1) and iOS requirement (15.0 vs 26.0). On ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
SuperBound is free to download; The Last Game costs $3.99 up front. SuperBound sells 1 one-off in-app purchase. The Last Game asks for nothing beyond the download.
The Last Game ships an update monthly, SuperBound every 8 days. The most recent releases landed on November 3, 2026 and October 26, 2026 respectively.
| Parameter | The Last Game | SuperBound |
|---|---|---|
| Price | $3.99 | Free — better |
| Rating | 4.6 (105 ratings) — better | — |
| Positive reviews | 84.8% of reviews | — |
| Number of ratings | 105 — better | — |
| Update frequency | Monthly | Every 8 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 26.0 |
| Further details — not scored | ||
| Size | 92 MB | 38 MB |
| Age rating | +12 | 12+ |
| Developer | Frederic Julian | Rohan Arun |
Bugs and requests
The Last Game
Reported bugs
6 issues- Crashes on launch
- Flamethrower bug
- Decoy not working as intended
- Rare chest always giving nothing
- Freezing during gameplay
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- Unresponsive controls
Requested features
10 requests- Add more bosses, characters, and items
- Implement an endless mode
- Add support for Chinese language
- Improve UI customization options
- Fix aspect ratio issues on iPad
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- Add ability to edit joystick location
- Improve spell effects
- Add more synergies between items
- Provide better progression system
- Add online co-op
SuperBound
Not enough reviews yet to summarise bugs or requests.
In-app purchases
The Last Game
No in-app purchases
SuperBound
- Creation Spark$0.99
Questions
Is The Last Game free?
Is SuperBound free?
Do The Last Game or SuperBound have ads?
Which is updated more often, The Last Game or SuperBound?
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