Conjury vs Vampire Crawlers
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Conjury
Embark on a perilous journey through dark woods, battling monsters and collecting loot. This fast-paced deck-building rogue-like challenges you with strategic card battles and dynamic weapon acquisition. Master unique character abilities to escape the forest's eternal darkness.
- Strategic card battles
- Dynamic weapon collection
- Deck building mechanics
- 6 playable characters
- Monster combat
- Loot collection
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Make your way through the eternal darkness of Lumtham woods. It's a journey filled with monsters, peril and tonnes of loot. Collect cards, weapons and items as you make your way through this fast paced deck building rogue-like and escape the darkness of the forest. - Strategic battles - Every battle will present a different combination of monsters to battle with your cards. You'll need wit and cunning to survive. - Dynamic Weapons - Every adventure will present with new weapons to collect, but weapons alone are not enough. You'll need to fill your deck with the best card synergies to get the most out them. - 6 playable characters - Each character brings with it a unique set of rules that changes how the game plays and may make you re-think how to use weapons and cards you've already mastered to battle enemies.
Vampire Crawlers
Engage in hyper turn-based, card-driven combat in a dark world. Build powerful decks, explore dungeons, and unleash devastating combos. Choose your pace, from tactical turns to rapid play, to achieve victory.
- Hyper turn-based card combat
- Deck-building with card accumulation
- Roguelite dungeon exploration
- Snowballing combo mechanics
- Multiple playable Crawlers
- Power-up system
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In a dark world, a new adventure begins. Explore maps, level up powers, kill monsters. Find treasures. From the somehow triple-BAFTA‑winning creators of Vampire Survivors, Vampire Crawlers: The Turbo Wildcard from Vampire Survivors turns the snowballing thrill of Survivors into a hyper turn‑based, card‑driven BLOBBER with rogue-lite elements. Build busted decks, explore familiar dungeons from a new perspective, and unleash world‑ending combos. Either take your time and be tactical, or play turns as fast as you humanly can: The outcome is always accurate, we call it hyper for a reason! What is this game about Snowballing, turn‑based carnage: Play cards in ascending mana order to land combos; each step multiplies the next card’s effect. Use Wilds to extend the stack and keep going to 10, 20, 30… Can you reach infinite? Pick your pace: Either take your time and be tactical, or play turns as fast as you humanly can: The outcome is always accurate, we call it hyper for a reason! Deck-Building: Accumulate experience and level up to gain new cards, headbutt chests for customization gems and power‑ups; chase weapon evolutions and summon survivors to trigger cascade of effects and break the game. Crawling: Explore multi‑floor dungeons packed with something seldom seen in Vampire Survivors: functioning walls. And then all sorts of unique treasures and interactions. Find the shovel to dig into the next floor, that will most likely take place in the clouds! Starting Tips: - Try different Crawlers, each one changes your deck. - Visit the village after every run and remember to buy Power-Ups. - Play cards in ascending mana to trigger combos.
Screenshots
Verdict
The clearest difference is review sentiment: Conjury at 92% against Vampire Crawlers's 41%. Conjury also leads on rating (4.7 vs 3.5) and price ($3.99 vs $9.99). Vampire Crawlers's advantage is chart position (#6 vs #200). On ratings volume, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Conjury costs $3.99 and Vampire Crawlers $9.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Conjury holds the better App Store score, 4.7 against 3.5. Both are backed by a comparable volume of ratings — 53 and 102 respectively. Written reviews point the same way: 92% of Conjury's written reviews are positive against 41% of Vampire Crawlers's.
Conjury ships an update every 3 days, Vampire Crawlers weekly. The most recent releases landed on November 3, 2026 and November 5, 2026 respectively.
| Parameter | Conjury | Vampire Crawlers |
|---|---|---|
| Price | $3.99 — better | $9.99 |
| Rating | 4.7 (53 ratings) — better | 3.5 (102 ratings) |
| Positive reviews | 91.7% of reviews — better | 41.4% of reviews |
| Number of ratings | 53 | 102 — better |
| Update frequency | Every 3 days — better | Weekly |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | #200 | #6 — better |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 11.0 — better | 18.6 |
| Further details — not scored | ||
| Size | 195 MB | 1.0 GB |
| Age rating | 9+ | 9+ |
| Developer | Dean Coulter | Poncle |
Customer experience
Conjury
Vampire Crawlers
In-app purchases
Conjury
No in-app purchases
Vampire Crawlers
No in-app purchases









