1981 Creative Era vs Chalkwing
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
1981 Creative Era
Read full descriptionHide full description
Membership App for 1981 Creative Era Customers, Customers can register and login into the app that shows information for them.
Chalkwing
Learn and practice magic tricks with a structured beat-by-beat breakdown. Track your progress, identify practice needs, and build confidence with a unique reordering system. All your progress is saved locally on your device.
- Beat-by-beat trick breakdown
- Audience vs. hand action columns
- Progress tracking and logging
- Tempo and cue sequence practice
- Trick reordering and scheduling
- On-device data storage
Read full descriptionHide full description
Every trick here is broken into an ordered run of beats: the setup, the moment of misdirection, the move itself, the reveal, and the reset. Beside each beat two columns sit apart, one for what the audience is looking at, one for what your hands are actually doing. Nothing counts as learned until you put the beats back in order yourself and point to the exact instant the attention is pulled away. There are 48 tricks across six families, covering cards, coins, rope, mentalism, stage pieces and pure misdirection. The second half of the app exists to stop all of that from fading. Tap along to a target tempo and read your drift in milliseconds, rebuild a cue sequence against a countdown, or drag two handles around a ring of seats to mark the arc where the move would be visible. Practice away from the phone, come back, and log the attempt honestly as clean, flashed or dropped. All three carry the same credit, because what gets counted is turning up again. Confidence in a trick cools on its own, so the call board keeps reordering itself around whatever has gone quiet longest. Once a handful of tricks hold up, pin six of them into a running order and the reading will flag a repeated prop, two neighbours from the same family, or a pair of angles that fight each other. Everything stays on the device. No account, no ads, no network.
Screenshots
Verdict
The clearest difference is iOS requirement: 1981 Creative Era at 11.0 against Chalkwing's 16.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | 1981 Creative Era | Chalkwing |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Update frequency | — | Weekly |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone, iPod — better | iPhone |
| Requires iOS | 11.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 47 MB | 7 MB |
| Age rating | 4+ | 17+ |
| Developer | Onebox Creative Limited | Chaim Stolovich |
In-app purchases
1981 Creative Era
No in-app purchases
Chalkwing
No in-app purchases
Questions
Is 1981 Creative Era free?
Is Chalkwing free?
Do 1981 Creative Era or Chalkwing have ads?
Other comparisons















