Million Coins vs Tilereign
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Million Coins
Strategically place pegs to guide falling coins, earning more with each bounce. Merge pegs to increase coin rewards and aim to accumulate one million dollars from a single coin.
- Drop coins from a pipe
- Place pegs for coin bounces
- Earn more coins per bounce
- Merge pegs to increase rewards
- Build systems for maximum earnings
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- Press the "Drop Coin" button to drop a single coin from the pipe. - Place the pegs in positions to make the coin bounce as much as possible. - The twist is that with each bounce you get 1 more coin. - MERGE two "+1" pegs together to make one "+2" peg...merge two "+2" pegs together to make one "+4" pegs...and so on... - Build the best system to make 1 Million $ out of a single coin!
Tilereign
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Swipe up, down, left or right and every tile on the board slides that way. Tiles with the same value merge into one worth double, and that value goes straight into your score. Line up two or more merges in a single move and it becomes a COMBO: the points for that move are multiplied by the number of merges. ■ Five realms — different size, different goal, separate records - DUSK (4x4, goal 2048) — free - ROYAL (5x5, goal 4096) — free - FOREST (6x6, goal 8192) — 30-day unlock - EMBER (7x7, goal 16384) — 30-day unlock - ECLIPSE (8x8, goal 32768) — 30-day unlock Best score, highest rank, level progress and the saved board are all kept per realm, so you can move between them freely. ■ A wider board is not an easier one There is more empty space, but tiles start appearing two and three at a time sooner, and the goal rank is higher. A board dropping three tiles per move in the endgame asks for completely different decisions than the 4x4 does. ■ ECLIPSE changes the rules themselves The 8x8 board also spawns the odd tiles 3 and 6. Merging is always "same value with same value", so the odd chain (3, 6, 12, 24 ...) and the even chain (2, 4, 8, 16 ...) never meet. You end up running two chains on one board: 64 cells is a lot, but a share of them is always taken by the side you cannot merge right now. ■ Ranks Every time a tile doubles, its rank goes up one step: fifteen of them, from HAMLET at 2 to INFINITY at 32768. Make a tile above that, or reach the theoretical maximum score for a realm, and your record reads CLEAR — there is nothing above it. ■ Levels Each realm has a ladder of target scores. Reach the target and that level ends; the next one starts from zero on a fresh board. The final level's target is the highest score that board can theoretically produce. ■ Quit and pick it up later The board is saved to your device, encrypted, after every move. Close the app and Continue puts you back in the same position. ■ No account needed There is no server behind the game. The app connects only to deliver ads and to process store purchases. Your records live on your device, encrypted. ■ Ads and purchases - Banner ads appear at the top and bottom of the screen - Watch an ad when you are stuck to take back your last move (twice per game) - A full-screen ad appears every three games - "Hide ads for 1 week" stops every ad for 7 days - "Continue and keep your score" is a single use, sold only at the game-over popup - Realm unlocks last 30 days Every product is time-limited or single-use. There are no permanent unlocks. When the period ends or the use is spent, you may buy it again. Because there is no server, entitlements are recorded on your device only, and are lost if you change devices, reinstall, or reset the device.
Screenshots
Verdict
The clearest difference is in-app purchases: Million Coins at none against Tilereign's 5. Million Coins also leads on iOS requirement (13.0 vs 15.0). On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Tilereign sells 5 one-off in-app purchases. Million Coins asks for nothing beyond the download.
Both ship on a similar rhythm, roughly every 3 weeks. The most recent releases landed on October 24, 2026 and October 26, 2026 respectively.
| Parameter | Million Coins | Tilereign |
|---|---|---|
| Price | Free | Free |
| Rating | 2.9 (56 ratings) — better | — |
| Positive reviews | 20.0% of reviews | — |
| Number of ratings | 56 — better | — |
| Update frequency | Every 3 weeks | Every 3 weeks |
| Ads | Yes | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 595 MB | 27 MB |
| Age rating | 12+ | 4+ |
| Developer | Shenal Mendis | REISHI OTSUBO |
In-app purchases
Million Coins
No in-app purchases
Tilereign
- Hide ads for 1 week$1.99
- Unlock EMBER for 30 days$1.99
- Continue and keep your score$1.99
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- Unlock FOREST for 30 days$1.99
- Unlock ECLIPSE for 30 days$2.99
Questions
Is Million Coins free?
Is Tilereign free?
Do Million Coins or Tilereign have ads?
Which is updated more often, Million Coins or Tilereign?
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