Monocular Enemy Avoid vs Void Weaver
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Monocular Enemy Avoid
Embark on a side-scrolling adventure to defeat bosses and restore peace. This retro-style action game features no waiting times or payment elements, allowing free play to the end. Enjoy seamless gameplay with autosave and intuitive controls.
- Side-scrolling 2D action
- Boss battles
- Trap avoidance
- Autosave support
- Free to play until the end
- Air dash mechanic
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Monocular Enemy is a side-scrolling 2D action game. Advance through the stages while avoiding traps and defeat bosses to restore peace to the world. This game has no boring waiting time or payment elements. You can play for free until the ending. Game saves support autosave. ■How to operate Lkey: Move left Rkey: Move right Akey: Jump Akey + Akey: Air dash
Void Weaver
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Void Weaver is a bullet hell roguelike: a space shooter built to be HARD. Your ship auto-fires at the nearest alien, so your only job is the one that matters — dodge, reposition, and dash through the bullet storm at the exact right moment. Every run is different. You cross 10 biomes in random order, each with its own hazard: venomous clouds, magnetic zones, unstable portals, meteor storms. A boss arrives every 5 waves, always a different one, and somewhere out there the Mothership waits — beat it and it drops relics. WHAT YOU GET • True bullet hell: hundreds of shots on screen, auto-fire, pure dodging skill. • Roguelike runs: no two alike — random bosses, random modules, permanent unlocks. • 10 hand-made space biomes, each with a different zone hazard. • Archetype ships with real passives, 9 projectile types, drones and special moves. • Workshop: spend Void Shards on horizontal progression — never free power. • Chests: collect pieces to unlock ships, projectiles, drones and moves. • Global leaderboard, account level, trophies and full stats. • Plays offline: a run never needs a connection (leaderboard and cloud sync do). • Same account on phone and on voidweaver.online — your progress follows you. HARD BY DESIGN This is not an arcade shmup you master in an afternoon. Void Weaver rewards reflexes, pattern reading and positioning. If it ever starts feeling easy, tell us. If you like bullet hell shooters, danmaku, roguelike runs and old-school arcade space games, this one was made for you. Free to play. Constant updates: we read every review. Good luck in the Void, Weaver.
Screenshots
Verdict
The clearest difference is update cadence: Void Weaver at every 2 days against Monocular Enemy Avoid's every 3 months. Monocular Enemy Avoid's advantage is iOS requirement (12.0 vs 15.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Monocular Enemy Avoid ships an update every 3 months, Void Weaver every 2 days. The most recent releases landed on October 17, 2026 and October 12, 2026 respectively.
| Parameter | Monocular Enemy Avoid | Void Weaver |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (13 ratings) — better | — |
| Positive reviews | 75.0% of reviews | — |
| Number of ratings | 13 — better | — |
| Update frequency | Every 3 months | Every 2 days — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 71 MB | 28 MB |
| Age rating | 9+ | 17+ |
| Developer | YUSEI MIYOSHI | Binatomy S.r.l |
In-app purchases
Monocular Enemy Avoid
No in-app purchases
Void Weaver
No in-app purchases
Questions
Is Monocular Enemy Avoid free?
Is Void Weaver free?
Do Monocular Enemy Avoid or Void Weaver have ads?
Which is updated more often, Monocular Enemy Avoid or Void Weaver?
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