catchMe vs ComputerDraw
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
catchMe
This social networking app encourages users to share photos of their progress on personal goals on a set schedule. Friends can see if goals are met on time, helping to build streaks and collect memories of achievements. It aims to foster accountability and shared motivation.
- Share goal progress with photos
- Set weekly schedules and time windows
- Receive timely notifications
- Track streaks for consistent progress
- View friends' goal achievements
- Collect memories of progress
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Get caught doing your thing. Whether it's going to the gym or reading that book, share a photo on your schedule. Add your friends, catch them on their goals. Build a streak, collect memories of your progress. Set a weekly schedule and time window for your goal. When it's time, we'll send you a notification. Your friends will see if you posted on time. Each day you post, your streak will go up. Get caught together, go further.
ComputerDraw
Create and share animated drawings with a simple, responsive drawing pad. Save your creations online to access them anywhere, and connect with other artists through a social feed. Features include various brush types, color options, and pressure sensitivity.
- Responsive drawing pad
- Animated GIF export
- Customizable brushes and colors
- Apple Pencil pressure support
- Online saving and sharing
- Social feed with favorites and comments
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ComputerDraw is a website and app to make and share drawings. • A simple, responsive drawing pad •Download and share animated gifs however you want. • Brush sizes, any color, and Apple Pencil pressure • A "wobble" setting that brings your lines to life • Soft (airbrush) and hard brushes • Fill and recolor tools SHARE • A clean, chronological feed: everyone, your favorites, and your own sketchbook • Favorite, comment, and follow along with other doodlers • No signal? Keep drawing. Your sketches are saved and post automatically the moment you're back online. Draw before you sign up — you only need an account when you're ready to post.
Screenshots
Verdict
The clearest difference is review sentiment: ComputerDraw at 100% against catchMe's 0%. ComputerDraw also leads on rating (5.0 vs 4.7). catchMe's advantage is update cadence (every 3 days vs every 4 months) and ratings volume (6 vs 2). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
ComputerDraw holds the better App Store score, 5.0 against 4.7. Both are backed by a comparable volume of ratings — 6 and 2 respectively. Written reviews point the same way: 0% of catchMe's written reviews are positive against 100% of ComputerDraw's.
catchMe ships an update every 3 days, ComputerDraw every 4 months. The most recent releases landed on October 13, 2026 and October 20, 2026 respectively.
| Parameter | catchMe | ComputerDraw |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (6 ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 0.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 6 — better | 2 |
| Update frequency | Every 3 days — better | Every 4 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPod | iPhone, iPad, Mac — better |
| Requires iOS | 13.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 34 MB | 1 MB |
| Age rating | 12+ | 12+ |
| Developer | Pocket Computing Laboratories, LLC | Austin Gutowski |
Customer experience
catchMe
ComputerDraw
In-app purchases
catchMe
No in-app purchases
ComputerDraw
No in-app purchases









