Catch Zoo vs Make a Ten
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Catch Zoo
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Embark on a wild and whimsical adventure in 'Catch Zoo'. Gather your friends for an exhilarating local multiplayer experience where you compete to catch the most animals using your trusty cages. Strategize, outwit, and skillfully snatch the creatures to score big and reign as the ultimate zoo-capturing champion! Are you ready to test your skills and dominate the zoo-catching arena? Play now and unleash the thrill of the chase, together!
Make a Ten
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Embark on a thrilling journey. Match cards strategically to create powerful armies of soldiers. Witness epic clashes as your armies engage in fast-paced battles against formidable foes. Can you conquer the battlefield and emerge victorious?
Screenshots
Verdict
The clearest difference is ads: Catch Zoo at none against Make a Ten's shown. Make a Ten's advantage is iOS requirement (12.0 vs 15.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Catch Zoo | Make a Ten |
|---|---|---|
| Price | Free | Free |
| Update frequency | Fortnightly | โ |
| Ads | No โ better | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod, Mac โ better | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 12.0 โ better |
| Further details โ not scored | ||
| Size | 121 MB | 108 MB |
| Age rating | 9+ | 12+ |
| Developer | Tom van der Spek | Linqsoft Ltd. |
In-app purchases
Catch Zoo
No in-app purchases
Make a Ten
No in-app purchases









