一連城 vs I can do it
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
一連城
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伝説のゲーム「一連城」がついに登場!画面を連続タップして勝負に挑み、連勝を続けるゲームです。シンプルだけどクセになります。 "時は戦国。鉄壁の城「一連城」に攻め入る、一人の武将がいた。天下統一を目指し、勝ち続けること。それを彼は「連勝」と名付けた・・・" 城の最上階までたどり着いた武将を待っていたのは、衝撃の展開・・・!?
I can do it
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A conveyor belt sushi experience app provided by Digital Gene. With this educational app, you can experience eating sushi from a sushi-go-round. Tap the sushi as it travels down the lane! The price depends on the color of the plate!
Screenshots
Verdict
The clearest difference is ads: 一連城 at none against I can do it's shown. 一連城 also leads on update cadence (daily vs every 6 months). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
一連城 ships an update daily, I can do it every 6 months. The most recent releases landed on October 11, 2026 and October 14, 2026 respectively.
| Parameter | 一連城 | I can do it |
|---|---|---|
| Price | Free | Free |
| Update frequency | Daily — better | Every 6 months |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 | 13.0 |
| Further details — not scored | ||
| Size | 5 MB | 59 MB |
| Age rating | 4+ | 4+ |
| Developer | Ryusuke Kanda | Plus Inc. (Japan) |
In-app purchases
一連城
No in-app purchases
I can do it
No in-app purchases









