Mergeria vs Spice Winds
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Mergeria
Embark on an epic adventure across a war-torn land, exploring mysterious forbidden territories to uncover ancient secrets. Unite divided nations and confront dark forces to forge a new future.
- Explore forbidden lands
- Unite warring nations
- Uncover ancient secrets
- Confront dark forces
- Fantasy adventure gameplay
Read full descriptionHide full description
The Silver Union in the north and the Sun Legion in the south, two nations long divided by the Forbidden Lands, have always been at war, fueled by a deep enmity. The Forbidden Lands stretch from the ocean in the east to the mountains in the west, inhabited by dark forces. Only brave adventurers with unique skills dare enter in search of rare arcane fragments, mystical minerals for controlling fire and ice. Few know the true history of these lands. Centuries ago, the nations built the Tower of Arcana to harness the power of arcaneite. The Tower led to discord, igniting a war and a catastrophic surge of energy that created the Forbidden Lands. Now, young Selena and Solarion witness the awakening of the Arcane Tower above the Forbidden Lands, offering a chance to unite their nations and discover the mysterious forces behind it. What will the new world inherit from the old?
Spice Winds
Read full descriptionHide full description
Spice Winds — A 1510 Mediterranean Trading Life The year is 1510. With a small ship and a pocket of gold, you set out to become the richest merchant on the Mediterranean — one cargo, one port, one clever deal at a time. Sail between ten historic ports — Venice, Genoa, Naples, Barcelona, Lisbon, Marseille, Istanbul, Tunis, Alexandria and Algiers — and read a living market where every price moves with supply and demand. Buy flax, iron, grain and spices where they're cheap, sell where they're dear, and watch for the port that pays a daily premium. FEATURES • A living economy — prices rise and fall as you and your rivals trade • Ten Mediterranean ports on a hand‑drawn map you can pan and explore • Build workshops and refine raw goods into valuable wares (flax→linen, iron→blades, grain→bread, sand→glass) • Grow a fleet — smacks, cogs, caravels and galleons; hire crew, repair hulls, mount cannon • Open warehouses, hire a merchant to sell while you sail, and a guard to keep thieves away • Take on guild and governor contracts for gold and reputation • Recover lost cargo from the deep with salvage charts • Climb the merchant rankings, earn ranks and titles, unlock achievements • Relaxing original soundtrack, with music and sound toggles Single‑player. Plays offline. Your progress is saved on your device. Hoist the sails, captain — the Mediterranean is yours to win.
Screenshots
Verdict
The clearest difference is ads: Spice Winds at none against Mergeria's shown. Mergeria's advantage is iOS requirement (12.0 vs 14.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Mergeria | Spice Winds |
|---|---|---|
| Price | Free | Free |
| Rating | 1.0 (1 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 2 months | — |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 12.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 234 MB | 131 MB |
| Age rating | 4+ | 4+ |
| Developer | Maksim Popov | Halil Dobracan |
In-app purchases
Mergeria
No in-app purchases
Spice Winds
No in-app purchases









