XLarn vs Time to Rogue
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
XLarn
Embark on a perilous quest into Demonic Temples to find a life-saving elixir for your daughter. Navigate randomized caves, develop your skills, and utilize village resources to overcome monsters and reach your goal.
- Deep dungeon exploration
- Skill development
- Village resource management
- Randomized caves
- Prebuilt cave levels
- 99 difficulty levels
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Deep down in the Earth, Demonic Temples await you. The countdown will begin as you make your way in search of the only hope your daughter has for recovery. She has fallen gravely sick and the villagers all say that her only chance is an elixir found somewhere in the deepest temples underground. A home to demons and other unknown horrific monsters, these “Demonic Temples” can only be accessed through a dead volcano. You must first navigate through an intricate cave system, developing yourself and your skills as you go. Unknown dangers are sure to already be awaiting you there. Use the resources of your village to help you on your mission. Shop at the stores, visit the school or the bank. They all have something to offer. You will need all of the resources that you can find to successfully explore past the caves and reach the medicine down below. The Demonic Temples will have no mercy, so prepare yourself on the way. 99 Levels of difficulty And there is new stuff to find on every difficulty. Randomized Caves Each time you play will be different. Prebuilt Caves More than 100 prebuilt caves.
Time to Rogue
A roguelike game played in short bursts throughout your day. Manage your focus, which depletes with each action and recovers over real-world time. Navigate a constantly shifting maze where death is permanent and danger rises.
- Glanceable gameplay
- Focus management mechanic
- Dynamic, ever-changing maze
- Permanent death
- Apple Watch integration
- Complication for focus recovery
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Time to Rogue is a roguelike you play in glances throughout your day. Movement, attacks, and waiting spend focus, and your view narrows as it drains. Focus returns over real-world time, so resting is a move. Push on empty and you'll die blind. The maze keeps moving while the app is closed, and it can find you while you're away. Reach the deepest floor you can. Descend fast and you outrun the rising danger; linger and it catches up. Every run is different, and every death matters. Built for Apple Watch, now fully playable on iPhone too. Both versions show the same carefully limited dungeon view, and one run follows you between them. Check your run at a glance with an iPhone Home Screen widget or the Apple Watch complication. See your focus recover, get a nudge when you're ready, then jump back in. The full game is free. The optional Supporter Pack unlocks the clockwork Timekeeper dungeon theme and adds a supporter heart to the title screen. How deep can you get?
Screenshots
Verdict
The clearest difference is price: Time to Rogue at Free against XLarn's $3.99. XLarn's advantage is iOS requirement (11.0 vs 15.0). On review sentiment, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Time to Rogue is free to download; XLarn costs $3.99 up front. Neither carries in-app purchases, so what you see is what you pay.
XLarn ships an update every 3 weeks, Time to Rogue monthly. The most recent releases landed on November 8, 2026 and October 31, 2026 respectively.
| Parameter | XLarn | Time to Rogue |
|---|---|---|
| Price | $3.99 | Free — better |
| Rating | — | 5.0 (1 ratings) — better |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | — | 1 — better |
| Update frequency | Every 3 weeks — better | Monthly |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Free — better |
| Devices | iPhone, iPad, iPod, Mac — better | iPhone, iPod, Apple Watch |
| Requires iOS | 11.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 9 MB | 8 MB |
| Age rating | 12+ | 9+ |
| Developer | David-Christian Felix Weibke | Wesley Ehrlichman |
Customer experience
XLarn
Time to Rogue
In-app purchases
XLarn
No in-app purchases
Time to Rogue
No in-app purchases
Questions
Is XLarn free?
Is Time to Rogue free?
Do XLarn or Time to Rogue have ads?
Which is updated more often, XLarn or Time to Rogue?
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