Catcher Blocks vs Tendril Puzzles
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Catcher Blocks
A relaxing puzzle game where you place wooden blocks onto a grid to trap insects. It offers a Zen-like experience with no time limits and beautiful graphics. Enjoy offline play and stress-relieving mechanics.
- Drag and drop block placement
- Fill grid to trap insects
- Zen-like, relaxing gameplay
- No time limit
- Offline play
- Exquisite graphics and sound
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Catcher Blocks: When the wooden touch of a puzzle game meets the classic grid of catching insects. This is a somewhat brain-burning yet highly relaxing puzzle game that you'll definitely be hooked on! Place the blocks into the 4x4 grid, fill the entire square area, and trap all the insects to win. Gameplay Tips: □ Drag and drop blocks of various shapes onto the grid. □ Trap all the insects. □ Enjoy the relaxing experience of the wooden touch! This is a game full of Zen, easy to learn but challenging to master. In the noisy hustle and bustle of life, accompany yourself to enjoy quiet and focused moments. Highlights: □ Exquisite graphics and pleasant sound effects. □ Relaxing high-quality wooden block design for a delightful mood. □ Extremely stress-relieving game mechanics with no time limit, allowing you to enjoy at your own pace. □ Small installation size, not taking up much phone memory. □ Play offline, wherever you go. Keep all the original features intact.
Tendril Puzzles
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Tendril is a calm logic-puzzle game about drawing lines. Every number tells you how many cells its line covers. Drag out from a number — or from any empty cell — and watch the board fill. When every clue is satisfied and every cell is covered, the board blooms. TWO GAMES IN ONE • Lines — each number grows one straight line. Easy to learn, deep to master. • Branches — numbers grow arms in several directions at once. The same counting, a whole different puzzle. From a gentle first board to Extreme packs on boards up to 17×17, there is always a next step. A DAILY RITUAL Two fresh puzzles every day, one of each kind. Keep a streak, compare times on the daily board, and come back tomorrow. Play a week in a row and you earn a rest day, so a missed day does not undo the month behind it — and every seventh day in a row pays a little extra for the garden. A GARDEN THAT COMES ALIVE Solving earns Water and Seeds. Spend them in your own small meadow: plant flowers, bushes and trees, grow them stage by stage, and arrange everything the way you like. Grow the right things and animals move in — twelve of them, from a butterfly and a frog to a fox, an owl and a bear. Tap one and it hides. The meadow follows the seasons, visitors pass through, and a journal tells you who lives here and who might come next. FRIENDS AND LEADERBOARDS Daily, weekly and all-time boards, with your own neighbourhood always in view. Follow friends with a link, challenge them to beat your time on a board you just solved, leave a reaction on a good solve, and visit their gardens. SOMETHING TO AIM FOR Awards for streaks, for perfect days and flawless runs, for whole packs finished without a reveal, for Extreme boards and for a garden full of life — each one showing how close you are, and remembering the day you earned it. HELP THAT WAITS TO BE ASKED A hint asks what you need: check the board for mistakes and erase them in one step, or be shown the next move the board proves. Zoom in on any board, and every line shows which number it belongs to. MADE TO BE KIND • More than 2,100 puzzles, and every one has exactly one solution — you never have to guess. • Packs and stats work offline. • 14 languages, light and dark themes, colour-blind friendly palettes, and reduce-motion support. • Notifications are optional and asked for in context, never at startup. • Free to play, with three free hints every day. Tendril Complete, one optional purchase, removes ads and gives you unlimited hints. Water and Seeds are on sale too, for a garden that grows faster. No subscriptions, ever. Five quiet minutes a day, or a whole evening — the garden will be there either way.
Screenshots
Verdict
The clearest difference is update cadence: Catcher Blocks at every 2 days against Tendril Puzzles's every 10 days. Catcher Blocks also leads on iOS requirement (12.0 vs 15.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Catcher Blocks ships an update every 2 days, Tendril Puzzles every 10 days. The most recent releases landed on November 4, 2026 and October 31, 2026 respectively.
| Parameter | Catcher Blocks | Tendril Puzzles |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (2 ratings) — better | — |
| Number of ratings | 2 — better | — |
| Update frequency | Every 2 days — better | Every 10 days |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 98 MB | 50 MB |
| Age rating | 4+ | 4+ |
| Developer | 丰 连 | MJK APPS SRL |
In-app purchases
Catcher Blocks
No in-app purchases
Tendril Puzzles
No in-app purchases
Questions
Is Catcher Blocks free?
Is Tendril Puzzles free?
Do Catcher Blocks or Tendril Puzzles have ads?
Which is updated more often, Catcher Blocks or Tendril Puzzles?
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