魔王軍隊長アズキの苦悩 vs なんでもあり超短TRPG
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
魔王軍隊長アズキの苦悩
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最強の魔王軍。その隊長を務める「アズキ」は魔王の言われるがままに 来る日も来る日も部下のモンスターと共に勇者を退ける日々を過ごす。 そんなある日、「アズキ」は何かがおかしいことに気がつきます。 ●襲いかかってくる「正義の勇者たち」 毎日、一定数の勇者が魔王城に攻め込んでくるため アズキは、部下のモンスターや時には自分も出陣して 勇者たちを退けなければいけません。 10日ごとに、大ボス勇者も魔王城を攻めに来ます。 あなたは、最強の勇者たちを葬ることはできますか? ●モンスターはやられると強くなる モンスターはわりとあっさり勇者にやられます。 でも、安心してください。 モンスターは累積デス数により、さらに強く生まれ変わります。 たくさん召喚して、たくさんやられましょう。 ●スキルで勇者をぶっとばせ モンスターは一定のレベルに達するとスキルを覚えます。 好みのスキルを覚えたモンスターはやられないように 緻密に回復してあげましょう。 【クレジット】 ●BGM 曲名「怪しげ屋台」 曲名「三味線侍ロック」 フリーBGMサイト MOMIZizm MUSiC https://storyinvention.com/
なんでもあり超短TRPG
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A TRPG Led by an AI Game Master! Laugh in the Face of Darkness. In this world, happiness begins with just one word from you. "Anything-Goes Ultra-Short TRPG: Defying the AI Keeper's Scenario" is an unprecedented voice-controlled TRPG-style game where players force a "happy ending" onto bleak stories spun by an AI—using only imagination and conversation. ■ Thrown Into Darkness With Just Your Voice The player is suddenly dropped into a serious and mysterious world generated spontaneously by an AI. Monstrous beings appear in cities, collapsing islands, underground facilities with no memories, talking shadows that move… In a stage ruled by despair, your mission is to achieve a "Forced Happy Ending." ■ All You Need Is “Voice” and “Inspiration” Everything is controlled by voice. When the player speaks, the AI listens. When the AI speaks, the player listens. That’s all it takes to make you feel like you truly exist inside the story as one of its characters. If you describe an action, the AI calculates the situation and judges success or failure. Your mental state, injuries, possessions, and surrounding circumstances are also tracked, maintaining tension and realism. ■ Wild Endings Are Totally Possible The story can become happy no matter how ridiculous, depending on your creativity. For example: You market a subway monster as a pop idol and achieve global success. You use a creature from a murky pond as bait to stop a bank robbery and become a local hero. You reveal the invisible monster is actually a robot cat from the future, and peacefully resolve the conflict. You rebuild the ruined town as a theme park, ending in a grand finale. The AI keeps up with most of your “off-the-rails” ideas. It stays cooperative within reason and makes sure the story holds together.
Screenshots
Verdict
The clearest difference is in-app purchases: 魔王軍隊長アズキの苦悩 at none against なんでもあり超短TRPG's 3. 魔王軍隊長アズキの苦悩 also leads on iOS requirement (12.0 vs 17.0). なんでもあり超短TRPG's advantage is device support. On price there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. なんでもあり超短TRPG sells 3 one-off in-app purchases. 魔王軍隊長アズキの苦悩 asks for nothing beyond the download.
| Parameter | 魔王軍隊長アズキの苦悩 | なんでもあり超短TRPG |
|---|---|---|
| Price | Free | Free |
| Update frequency | — | Every 3 weeks |
| Ads | — | Yes |
| In-app purchases | No — better | Yes |
| Devices | — | iPhone, iPad — better |
| Requires iOS | 12.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 130 MB | 44 MB |
| Age rating | 4+ | 9+ |
| Developer | Hirokazu Oshimo | Yuto Inagaki |
In-app purchases
魔王軍隊長アズキの苦悩
No in-app purchases
なんでもあり超短TRPG
- 100 points$0.99
- 300 points$2.99
- 500 points$4.99
Questions
Is 魔王軍隊長アズキの苦悩 free?
Is なんでもあり超短TRPG free?
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