Things That Go Bump by Tinybop vs Tide Runner
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Things That Go Bump by Tinybop
Create unique spirit creatures by combining everyday objects and battle them in a dark house. Play solo or with friends in cooperative chaos, exploring rooms and uncovering secrets. Features augmented reality for an immersive experience.
- Forge unique spirit creatures from household items
- Battle solo or with up to three friends
- Explore eerie rooms and uncover secrets
- Unlock new rooms and challenges via in-app purchases
- Augmented reality battles
- Kid-friendly design
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Make Monsters. Battle Friends. Go Bump in the Night. This former Apple Arcade favorite is back and better than ever! When the house goes dark, everyday objects awaken as mischievous spirits called yōkai and they love to battle. Forge Your Creature Combine household items—from umbrellas and staplers to cheese graters—to build your own spirit creature. Battle in the Dark Play solo or gather up to three friends for co-op chaos! Battle house spirits, explore eerie rooms, and uncover the secrets lurking in every corner. Have you ever heard something go bump in the night? Perhaps you’ve caught wind of a spirit or sprite. When the house is asleep, and there’s dark all around, spirits from objects awake and abound. The spirits are crafty and like to cause trouble. They're called yōkai and together, they double. Mixing and mashing, they join to fight. Can you help them conquer this mysterious night? Play with one person, two, three or four. First you’ll need to escape the dark junk drawer. . . . . . . . . . . . . . . . . . . . . In Things That go Bump, familiar objects and rooms come to life every night, and nothing looks quite as does in the day. Create your creature, and battle your friends, but beware the house spirits! They can destroy and they can give life. Battle, create, and make your way through the rooms of the house, and slowly you will unravel the secret of Things that Go Bump. FEATURES • Free & Paid Levels: Start your adventure at no cost; unlock new rooms and challenges with in-app purchases. • Craft Clever Creatures: Mix everyday objects to create unique, ever-evolving yōkai. • Multiplayer Mayhem: Team up or face off via Game Center. • Skill Swaps: Swap out items to gain new powers and abilities. • Energy Boosts: Earn energy by outsmarting house spirits and defeating rival yōkai. • Room-to-Room Adventure: Discover new rooms released throughout the year. • Augmented Reality Fun: Bring battles into your living room with the AR level (available on compatible devices). • Kid-Friendly Design: Safe, intuitive, and fun for the whole family. • Original Art & Sound: Immerse yourself in Adrian Fernandez’s artwork and custom sound design. Tinybop, Inc. is a Brooklyn-based studio of designers, engineers, and artists. We make toys for tomorrow. We’re all over the internet. Visit us: www.tinybop.com Follow us: twitter.com/tinybop Like us: facebook.com/tinybop Peek behind the scenes: instagram.com/tinybop We love hearing your stories! If you have ideas, or something isn’t working as you expect it to, please contact us: support@tinybop.com. Psst! It's not Tiny Bop, or Tiny Bob, or Tiny Pop. It's Tinybop. :)
Tide Runner
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The current runs with you. Keep the reds to port, stay off the sand, and don't lift too early into the bend. Tide Runner is a racing game about carrying speed. Your hull holds its momentum through a turn, so the fast way round is never the tight way round — ease off before the mark, let the stern come round, and get back on the throttle before the boat behind does. ONE HUNDRED COURSES, FOUR WORLDS Twenty-five winding rivers. Twenty-five channels cut through lava. Twenty-five frozen leads across the ice. Twenty-five runs through open space. Every one has its own width, character and racing line — from Fjord Run, four long sweeps you can hold the throttle through, to Corryvreckan, twenty-six corners of almost continuous helm. RIVALS THAT ACTUALLY RACE Two, three or five laps against up to eleven others, at four skill tiers. Up to Hard the tiers are driving skill rather than horsepower: how much of the corner a rival dares use, how steadily it holds its line, how quickly it moves the helm. From Normal upward they race each other too — tucking into the wake ahead for the tow, then pulling out to pass once there's clear water. Insane sits just above what a drafting boat can hold. Quick enough to chase. Slow enough to catch in the corners. THE WATER FIGHTS BACK Fifty-nine courses have something in them. Whirlpools that turn the helm and put you somewhere you never pointed. Logs that drift with the current, so last lap's line isn't this lap's. Rockfalls with a second and a half of shadow for warning. Orcas breaching along the channel. Pressure cracks that open right across the ice and leave one gap to thread. Run aground and sit there too long and something takes an interest. What comes for you depends on where you are. GEAR WORTH SPENDING ON Lay a net across the channel behind you. Put a torpedo straight down your own wake. Hold a nitro charge for the straight where it counts. All of it bought with coins you earned racing, which makes every purchase a decision. 119 BOATS TO EARN Eighteen colours. Fifty-five national flags. Twenty animated camos that move while you race. Twenty-five challenge skins, each locked behind a time target on its own course — beat all twenty-five and Diamond Camo is yours. CHASE YOURSELF Time trial runs you solo against your own ghost, re-recorded every time you beat it. Course records save per course and follow you into the HUD. Gold, silver and bronze targets are computed from the shape of the course itself, not picked out of the air. BUILT FOR A PHONE Thumb stick and throttle, two fingers at once, so you can fire gear without letting go of the helm. Keyboard and arrows on desktop. A short tutorial lap that shows you the controls and then gets out of the way. PLAYS ANYWHERE No account. No sign-in. No connection needed. Your progress lives on your device, and a transfer code moves it to another one whenever you want. Free to play, supported by ads. Optional rewarded videos double your winnings from a race or add a bonus spin — there is nothing in the game that can only be bought, and no purchases at all. Every boat is earned on the water.
Screenshots
Verdict
The clearest difference is in-app purchases: Tide Runner at none against Things That Go Bump by Tinybop's 2. Tide Runner also leads on update cadence (weekly vs every 5 months). Things That Go Bump by Tinybop's advantage is ads (none vs shown) and iOS requirement (13.0 vs 15.0). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Things That Go Bump by Tinybop sells 2 in-app purchases, starting at $3.99 per 3 months. Tide Runner asks for nothing beyond the download.
Things That Go Bump by Tinybop ships an update every 5 months, Tide Runner weekly. The most recent releases landed on October 24, 2026 and October 25, 2026 respectively.
| Parameter | Things That Go Bump by Tinybop | Tide Runner |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (39 ratings) — better | — |
| Positive reviews | 75.9% of reviews | — |
| Number of ratings | 39 — better | — |
| Update frequency | Every 5 months | Weekly — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 302 MB | 14 MB |
| Age rating | 4+ | 9+ |
| Developer | Tinybop Inc. | Polite Carrot LTD |
In-app purchases
Things That Go Bump by Tinybop
- Premium Three Months$3.993 Months
- Premium Lifetime$9.99
Tide Runner
No in-app purchases







