Virtual Gamepad vs Phone Controller
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Virtual Gamepad
Control cloud games on your Samsung Smart TV directly from your iPhone. Connect seamlessly through the SmartThings app and Gaming Hub by scanning a QR code. Enjoy a gamepad-free experience for supported titles.
- Gamepad-free cloud gaming
- Connects to Samsung Smart TV
- Uses SmartThings mobile app
- QR code connection via Gaming Hub
- iPhone compatibility (iOS 15+)
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With the Samsung Virtual Gamepad app, enjoy gamepad-free cloud games on your mobile by simply connecting to your Samsung Smart TV. 1. Easy to use in the SmartThings mobile app Try using Virtual Gamepad with the SmartThings TV plug-in. 2. Simply connect to Gaming Hub on your Samsung Smart TV To connect your Virtual Gamepad, just scan the QR code in Gaming Hub. (Availability and supported devices may differ by country.) ※ The Virtual Gamepad is available on iPhone (iOS 15 or later). ※ Availability may vary across cloud games and countries.
Phone Controller
Transform your iPhone into a wireless gamepad for your Windows PC. Customize button layouts, add motion and touch feedback, and connect multiple devices over your local Wi-Fi network. Requires a companion app and driver installation on your PC.
- Wireless gamepad for Windows PC
- Customizable button layouts
- Motion and touch feedback
- Connect multiple devices
- Local network connection
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Turn your iPhone into a wireless gamepad for a Windows PC on the same Wi-Fi network. Phone Controller requires the Phone Controller Windows companion and the ViGEmBus virtual controller driver on your PC. Install them before playing. This app does not connect directly to a game console and does not include games. CUSTOMIZE YOUR CONTROLS Use a full two-stick controller or left- or right-hand single-stick layouts. Move and resize buttons, with separate saved layouts for portrait, landscape and upright or sideways holding. Use independent touches for sticks and buttons. ADD MOTION AND TOUCH FEEDBACK Enable optional gyroscope and accelerometer controls for compatible PC software through the companion's DSU motion bridge. Adjust sensitivity and calibrate while still. Optional iPhone haptics provide feedback for button presses and stick movement. Motion support depends on the game or emulator and its configuration. CONNECT ON YOUR LOCAL NETWORK Scan the QR code in the Windows companion using the in-app scanner, or paste the pairing URL. Keep the companion open while playing. Up to four phones can connect as independent controllers. One phone supplies one motion source. No app account, ads or analytics. Use a trusted private network: local controller traffic is unencrypted. See the privacy policy for the data sent to your computer. Compatibility: iPhone with iOS 17 or later; Windows PC with the companion and ViGEmBus installed; both devices on the same local network. Games must support compatible controller input. Motion requires a compatible DSU client. Standalone left/right layouts require manual game or emulator bindings. Haptic feedback depends on device hardware. Phone Controller is an independent app and is not affiliated with Nintendo or Microsoft. Joy-Con and Xbox names describe control compatibility. The app does not provide IR, NFC, Nintendo HD rumble or absolute positional tracking.
Screenshots
Verdict
The clearest difference is review sentiment: Phone Controller at 100% against Virtual Gamepad's 16%. Phone Controller also leads on rating (5.0 vs 2.4). Virtual Gamepad's advantage is ratings volume (24 vs 1) and iOS requirement (15.0 vs 17.0). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Phone Controller holds the better App Store score, 5.0 against 2.4. That said, the two scores are not equally well evidenced: Virtual Gamepad has 24 ratings behind it against 1, so its average is the more settled of the two. Written reviews point the same way: 16% of Virtual Gamepad's written reviews are positive against 100% of Phone Controller's.
| Parameter | Virtual Gamepad | Phone Controller |
|---|---|---|
| Price | Free | Free |
| Rating | 2.4 (24 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 15.8% of reviews | 100.0% of reviews — better |
| Number of ratings | 24 — better | 1 |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 30 MB | 1 MB |
| Age rating | 17+ | 4+ |
| Developer | Samsung Electronics Co., Ltd. | Jake Jin |
Customer experience
Virtual Gamepad
Phone Controller
In-app purchases
Virtual Gamepad
No in-app purchases
Phone Controller
No in-app purchases
Questions
Is Virtual Gamepad free?
Is Phone Controller free?
Which has better reviews, Virtual Gamepad or Phone Controller?
Do Virtual Gamepad or Phone Controller have ads?
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