INMOST vs i
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
INMOST
Embark on a dark, story-driven puzzle platformer adventure across two worlds. Play as three distinct characters, each with unique abilities, to explore an abandoned castle, solve intricate puzzles, and overcome dangerous enemies. Unravel a single, interconnected narrative filled with mystery and suspense.
- Three playable characters with unique gameplay
- Interweaving story across two worlds
- Puzzle-solving and environmental exploration
- Stealth and combat mechanics
- Pixel art aesthetic
- 3 hours of gameplay
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INMOST is an atmospheric, story-driven puzzle platformer, following three playable characters within one dark, interconnecting story. In an old abandoned castle, you’ll need to explore every nook and cranny, avoid detection, slice your way through enemies and spring deadly traps in order to escape the evil that lurks within… **Winner of the Best Indie Game - Minsk Dev Gamm Awards** -- ■ Three main characters, each with their own unique gameplay styles ■ One interweaving story, set across two worlds ■ Scale the environment by sneaking past enemies, luring them into deadly traps, solving puzzles and slicing down foes ■ Explore every inch of the world to find secret passages ■ Each pixel is placed with love! ■ 3 hours of harrowingly beautiful gameplay ■ Playable in 15 languages including English, French, German, Russian, Spanish and many more! ■ Featuring the vocal talents of Andrew Dennis and Cassandra Lee Morris -- “An intimidatingly polished horror platformer.” EDGE Magazine "Beautifully detailed architecture, towering monsters and some delicious lighting and particle effects abound.” Rock Paper Shotgun "It’s amazing what talented artists are doing with pixels these days, and INMOST is a perfect example” PCGamesN "INMOST has a beautiful pixelated aesthetic and emotional musical score.” Game Informer
i
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Light the fuse. Clear the screen. Save the red one for last. i-Bomb is a single-screen arcade platformer across twelve hand-painted worlds — desert ruins, clockwork cities, storm-lashed peaks, neon skylines, orbital stations and a haunted finale. ONE SCREEN, ONE BREATH Every stage fits on a single screen and is packed with bombs. Sweep them up, keep your chain alive for bigger scores, and finish on the i-Bomb — the red one — for the biggest payoff. MOVEMENT WITH TEETH Jump. Jump again in mid-air. Then hold, and fly. Air-brake to hover on the spot, ride the apex for extra speed, and thread gaps that look impossible right up until they aren't. TWO WAYS TO PLAY CLASSIC — twelve single-screen stages in one continuous run. ARCADE — a wider, scrolling tour with its own playlist. STAGE SELECT — go back to any world you like. BUILT FOR THUMBS A floating analogue stick appears wherever your thumb lands, so there is never a button to hunt for in mid-flight. Full controller support as well, and the on-screen controls step aside the moment you pick up a pad. TRY IT PROPERLY FIRST Three hours of Classic play, free, with every one of the twelve worlds selectable from the start. One purchase unlocks the whole game for good: unlimited Classic runs, Arcade mode and Stage Select. No ads. No timers between lives. No currency, no energy, nothing else to buy.
Screenshots
Verdict
The clearest difference is iOS requirement: INMOST at 13.0 against i's 17.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. INMOST sells 2 one-off in-app purchases and i sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
| Parameter | INMOST | i |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (763 ratings) — better | — |
| Positive reviews | 81.2% of reviews | — |
| Number of ratings | 763 — better | — |
| Update frequency | Every 6 weeks | — |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Paid | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, Mac |
| Requires iOS | 13.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 1.2 GB | 184 MB |
| Age rating | 12+ | 4+ |
| Developer | Chucklefish Limited | Michael Wickens |
Bugs and requests
INMOST
Reported bugs
2 issues- Freezing during gameplay
- Progress deletion without warning
Requested features
2 requests- More content and longer gameplay
- Improved save/load functionality
i
Not enough reviews yet to summarise bugs or requests.
In-app purchases
INMOST
- -Purchase the full game-$4.99
- -Purchase the full game-$5.99
i
- Full Game Unlock$1.99









