Caverna vs Rivalry Club
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Caverna
Lead a dwarf tribe to expand their cavern home and cultivate the surrounding forest. Dig deeper for resources, furnish rooms to grow your tribe, and forge weapons for adventures. Cultivate fields, breed animals, and increase your wealth to become the strongest tribe leader.
- Dwarf tribe management
- Cavern expansion and furnishing
- Resource cultivation and mining
- Animal breeding and farming
- Weapon forging and adventures
- Worker action system
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Caverna by Uwe Rosenberg makes you the head of a dwarf tribe, living in a small cavern. You cultivate the forest in front of your cavern and dig deeper into the mountain throughout the game. By furnishing rooms in your caverns you make space to grow your tribe and and create new goods from your resources. Deeper into the mountain you will find fountains as well as ore and gem mines. It's on you to decide how much ore and gems you want to mine, giving you the opportunity to forge weapons and go on adventures; a new way to do things in the game instead of using actions with your workers. Outside your cavern you can clear the forest, cultivate fields, fence pastures and grow crops or breed animals. All this in order to increase your wealth and become the strongest and best tribe leader of them all!
Rivalry Club
Create and compete with personalized tier lists in head-to-head battles against friends. Your rankings dynamically adjust based on contest results, evolving into a data-driven reflection of fighter performance. Track your rivalry records and character stats to settle debates with actual competition.
- Create personalized tier lists
- Challenge friends to contests
- Automated ranking adjustments
- Track rivalry records
- View character stats
- Dynamic tier list evolution
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Rivalry Club - Competitive Tier List Battles Settle the ultimate fighting game debate with Rivalry Club, where your tier lists face off against your friends' in head-to-head contests. How It Works: • Create your personalized tier list ranking all fighters • Challenge friends to contests matching your lists against theirs • Each match reveals which fighter is ranked higher on each list • Win or lose, both tier lists automatically adjust based on the results • Track your rivalry record, character stats, and watch the meta evolve Dynamic Rankings: Your tier list isn't static—it's a living, evolving reflection of your actual contest results. Every victory moves your fighter up the ranks. Every loss pushes them down. Over time, your list becomes a data-driven record of what actually works, not just theory. Compete & Compare: • Battle friends in ongoing rivalries • Track win/loss records for every character • See how fighters perform across all rivalries (global stats) • Watch your tier list shift based on real results • Settle arguments with actual contests, not just opinions Features: • Beautiful fighter artwork by Professor Fandango • Intuitive tier list builder with S through F tiers • Automated ranking adjustments after each match • Comprehensive rivalry and character statistics • Contest history tracking Stop arguing about tier lists. Start proving them.
Screenshots
Verdict
The clearest difference is price: Rivalry Club at Free against Caverna's $11.99. Rivalry Club also leads on rating (5.0 vs 4.1). Caverna's advantage is update cadence (every 6 days vs every 2 weeks) and ratings volume (12 vs 2). On ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Rivalry Club is free to download; Caverna costs $11.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Rivalry Club holds the better App Store score, 5.0 against 4.1. That said, the two scores are not equally well evidenced: Caverna has 12 ratings behind it against 2, so its average is the more settled of the two.
Caverna ships an update every 6 days, Rivalry Club every 2 weeks. The most recent releases landed on October 13, 2026 and October 9, 2026 respectively.
| Parameter | Caverna | Rivalry Club |
|---|---|---|
| Price | $11.99 | Free — better |
| Rating | 4.1 (12 ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 61.1% of reviews | — |
| Number of ratings | 12 — better | 2 |
| Update frequency | Every 6 days — better | Every 2 weeks |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Free — better |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 13.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 450 MB | 22 MB |
| Age rating | 4+ | 4+ |
| Developer | DIGIDICED | David Moritz |
Customer experience
Caverna
Rivalry Club
In-app purchases
Caverna
No in-app purchases
Rivalry Club
No in-app purchases









