mokumokuknock vs 体内時計
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
mokumokuknock
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Maximize your spare moments with endless ball-knocking fun in "Mokumoku Knock"! This simple yet addictive game is perfect for utilizing every bit of your downtime. Immerse yourself in the infinite joy of chasing bouncing balls, a pastime that awaits to engage your sporting spirit. Playable offline, it's ideal for your commute or in places without internet access. With its vertical screen and two-button easy control, anyone can enjoy it effortlessly. So, dive into "Mokumoku Knock" and aspire to become a knock master!
体内時計
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10.00秒ちょうどで、止めてください。 ただし数字が見えるのは最初の3秒だけ。 あとは、あなたの中の時計が頼りです。 ・モードは4つ: 5秒/10秒/30秒/60秒 ・ずれが0.03秒以内なら「神。」 ・30秒モードを当てられたら「体内に日時計があります。」 ・モード別に自己ベスト(ずれ)を記録 ・1回10秒。待ち時間にどうぞ 会議の前に。電車が来るまでに。カップ麺の3分に(3回できます)。 あなたの体内時計は今日、何秒ずれていますか。 【このアプリについて】 沖縄でひとりでアプリを作っています。 説明を読まなくても遊べて、いつやめてもいいゲームが好きです。 登録なし。ゲーム本体はオフラインで動きます。このバージョンに広告はありません。
Screenshots
Verdict
The clearest difference is ads: 体内時計 at none against mokumokuknock's shown. mokumokuknock's advantage is iOS requirement (12.0 vs 15.1). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | mokumokuknock | 体内時計 |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 days | — |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 12.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 61 MB | 21 MB |
| Age rating | 4+ | 4+ |
| Developer | kenta yamada | Daisuke Asato |
In-app purchases
mokumokuknock
No in-app purchases
体内時計
No in-app purchases





