Comparison

Stone Squad vs Dungeon Cook

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Stone Squad

Command an army of sentient stones in this roguelike RPG. Engage in strategic deck-building and match-3 combat, exploring procedurally generated maps and unlocking unique stone heroes. Customize your warriors and team up with others for epic boss battles.

Highlights
  • Strategic deck-building and match-3 combat
  • Procedurally generated maps
  • Unlockable diverse stone heroes
  • Customizable stone warriors
  • Cooperative clan gameplay for boss battles
Features
Read full description

STONE SQUAD: RISE OF THE FORGOTTEN Crush your destiny in this unique roguelike RPG where you command an army of sentient stones rising against their oppressors. Born from ancient magic and divine blessing, lead your stone warriors from persecution to glory! FEATURES: • Strategic deck-building meets match-3 combat - Create powerful stone formations to unleash devastating attacks • Each run is unique - Navigate through procedurally generated maps, encounter mysterious events, and make choices that shape your journey • Unlock diverse stone heroes - Each with unique relics and playstyles that radically change your strategy • Customize your stone warriors - Create unexpectedly cool looking rock formations that perfectly match your style • Join stone clans - Team up with other players to tackle epic boss battles and prove that even the smallest pebble can topple a dragon From humble rock to legendary hero - Your path to liberation begins now!

About

Dungeon Cook

Embark on a first-person dungeon crawl where survival means cooking your kills. Explore unique, living kitchens, battle evolving beasts, and master culinary combat to rescue fellow chefs and rebuild your kitchen line.

Highlights
  • First-person dungeon crawling
  • Culinary combat mechanics
  • Harvest and cook monster drops
  • Eight unique, evolving kitchens
  • Unlockable chef characters with unique decks
  • Procedurally shifting dungeon routes
  • New game plus with increased difficulty
Features
Read full description

The dungeon is alive — and it is hungry. It baits you with treasure. When delvers fall, it digests them. That meal becomes bigger halls, denser layers, and more beasts. The glitter is bait. The monsters are the farm. Dungeon Cook is a first-person dungeon crawler with a kitchen at its heart. You walk living corridors, fight with a cook’s cards, harvest what drops on the knife, and time the fire for a clean cook or a perfect one. Pip, a village kitchen apprentice, wakes in the Verdant Threshold with only the Living Cookbook. The rest of the kitchen line is still being swallowed. Cook their signature dishes, set the offering on the altar, and pull them free before they become the next course. EIGHT KITCHENS Each one is its own ecology — not a coat of paint. • Verdant Threshold — eight layers of one fungal forest. Routes shift. Fauna evolves. The Threshold Guardian waits at the heart. • Boiling Brine Depths — eight layers of steam, salt, and pressure. The Brine Sovereign waits in the boiling heart. • Crystalline Meat Gardens — eight layers of singing lattice and jewelled flesh. The Crystal Gardener tends the heart orchard. • Ashen Ember Fields — eight layers of banked heat and patient ash. The Ember Warden keeps the fields from fully dying — or fully waking. • Whispering Root Labyrinth — vines that listen, flesh that borrows, tunnels that finish your sentences. • Hollow Feast Halls — leftover hospitality, unfinished courses that still remember the cook. • The Last Dessert — one frosting-court layer under the last kitchen, and a cupcake who thinks a crown is godhood. • The Final Course — the kitchen that dreamed the dungeon into being. Living gold ink. The Last Table. The first recipe, unfinished. EIGHT COOKS. EIGHT HANDS. Rescue the line and you inherit their deck. • Pip — line cook. Honest knives, block, and small heals. The way in. • Miravelle — range archivist. Bow volleys that grow the more you fire. • Torren — stone butcher. Heavy cleaves, hard block. Slow and costly. • Sable — ember smoker. Smolder, banked heat, recovery between burns. • Rook — root forager. Draw, energy, soft control. • Lira — feast host. Heals and the table. • Vespera — shadow sous. Setup, discard, burst. Fragile if the combo fails. • Sage — first recipe. Grows with every meal you have ever cooked. THE TABLE Treasure is bait. Digestion is growth. Broth’s stall restocks the line. Artifacts and meals rewrite the next fight. The Living Cookbook keeps what the party lost. AFTER THE LAST PLATE Clear the Final Course and a harder table opens. Beasts hit harder. Waves run thicker. Coin and essence come hungrier. Finish a tier to unlock the next. Not infinite — hungrier. TASTE FIRST The first two layers of the Verdant Threshold are free. Unlock the full kitchen with a one-time purchase. No ads. Restore Purchases anytime. One cook. One book. A kitchen that refuses to die. Cook what you kill.

Screenshots

Stone Squad4 screens
Dungeon Cook4 screens

Verdict

The call

The clearest difference is ads: Dungeon Cook at none against Stone Squad's shown. Dungeon Cook also leads on update cadence (daily vs every 11 days). Stone Squad's advantage is iOS requirement (12.0 vs 17.0). On price, review sentiment, in-app purchases and monetization model there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Stone Squad sells 10 one-off in-app purchases and Dungeon Cook sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.

UpkeepUpdate frequency

Stone Squad ships an update every 11 days, Dungeon Cook daily. The most recent releases landed on October 30, 2026 and November 6, 2026 respectively.

Scorecard3 real differences · 7 level
Stone Squad versus Dungeon Cook: the parameters behind the verdict, then further details
ParameterStone SquadDungeon Cook
PriceFreeFree
Rating5.0 (4 ratings) — better—
Positive reviews100.0% of reviews100.0% of reviews
Number of ratings4 — better—
Update frequencyEvery 11 daysDaily — better
AdsYesNo — better
In-app purchasesYesYes
MonetizationFree with in-app purchasesFree with in-app purchases
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS12.0 — better17.0
Further details — not scored
Size357 MB2.1 GB
Age rating9+9+
DeveloperZhiXiong HuangMY AR UNIPESSOAL LDA.

Customer experience

Stone Squad

All ratings4 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews3 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

Dungeon Cook

Written reviews1 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

In-app purchases

10 purchases

Stone Squad

One-time10
  • Value Summon Pack$0.99
  • Day 1 Value Pack$0.99
  • Day 3 Value Pack$0.99
Show 7 more
  • Day 5 Value Pack$0.99
  • Day 1 Advanced Pack$4.99
  • Remove Ads!$4.99
  • Red Butterfly Pack$4.99
  • Day 5 Advanced Pack$4.99
  • Day 6 Advanced Pack$4.99
  • Day 4 Ultimate Pack$9.99
1 purchases

Dungeon Cook

One-time1
  • Unlock Full Game$14.99

Questions

Is Stone Squad free?
Stone Squad is free to download, with in-app purchases available.
Is Dungeon Cook free?
Dungeon Cook is free to download, with in-app purchases available.
Do Stone Squad or Dungeon Cook have ads?
Stone Squad shows ads; Dungeon Cook does not.
Which is updated more often, Stone Squad or Dungeon Cook?
Stone Squad ships an update every 11 days, and Dungeon Cook daily. Most recently, Stone Squad was updated on October 30, 2026 and Dungeon Cook on November 6, 2026.

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