ThousandShadow vs ClimblocK
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
ThousandShadow
Engage in a ninja-themed game where your objective is to defeat enemies. Experience straightforward gameplay designed for quick sessions.
- Ninja combat gameplay
- Defeat enemies
- Simple controls
- Mobile gaming
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This is a game which beats a ninja.
ClimblocK
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ClimblocKは落ちてくるブロックを操作して左右に動くキャラクターを登らせるパズルアクションゲームです。 キャラクターを出来るだけ高く登らせるクライムモード、決められたブロックでステージ内の星を取るパズルモード、なるべく早くキャラクターを指定の高さまで登らせるチャレンジモードで遊べます。
Screenshots
Verdict
The clearest difference is ads: ThousandShadow at none against ClimblocK's shown. ThousandShadow also leads on iOS requirement (6.0 vs 12.0). ClimblocK's advantage is update cadence (every 3 months vs every 13 months). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
ThousandShadow ships an update every 13 months, ClimblocK every 3 months. The most recent releases landed on October 5, 2026 and October 7, 2026 respectively.
| Parameter | ThousandShadow | ClimblocK |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (1 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 13 months | Every 3 months — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPod | iPhone, iPod |
| Requires iOS | 6.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 11 MB | 233 MB |
| Age rating | 4+ | 4+ |
| Developer | cocolo-bit Inc. | Takao Obi |
In-app purchases
ThousandShadow
No in-app purchases
ClimblocK
No in-app purchases









