ChessXpanse vs Skorm
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
ChessXpanse
Experience a unique chess variant with dynamic battlefields and new strategic units. Engage in intense, immediate matches where every move is critical to outmaneuver your opponent and achieve victory.
- Dynamic board sizes and starting positions
- Three new strategic units: GateKeeper, Mage, Archer
- Immediate and intense close-proximity combat
- Adaptable strategy for varied gameplay
- Focus on tactical piece deployment
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Step into ChessXpanse, where classic chess meets dynamic warfare. Each match begins with a unique battlefield—board sizes and starting positions vary, ensuring no two games are alike. Traditional chess pieces are deployed alongside three powerful new additions: The GateKeeper, The Mage, and The Archer. With all units positioned in close proximity, the action is immediate and intense. Every move counts in this fight to eliminate your opponent’s last King. Adapt your strategy, master the new pieces and tactics, and dominate the board. Are you ready to expand your game?
Skorm
Engage in a turn-based strategy combat game on a hexagonal grid. Master ancient warfare tactics with shieldmen, archers, and horsemen to outmaneuver your opponents. Win by eliminating the enemy Warlord or capturing the central Gold Tile.
- Hexagonal grid battlefield
- Realistic combat strategies
- Ancient warfare tactics
- Play against friends or AI
- Multiple win conditions
- Diverse unit types
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Step onto the battlefield with Skorm, the next evolution of strategy board games. With a hexagonal grid and realistic combat strategies, it is the perfect balance of tactical depth and battlefield realism. Master ancient warfare, play against your friends, and dominate AI players. Skorm reimagines classic strategy board games like chess by using pieces and movements that mirror real world troops and combat. The game is based on the combat strategies of ancient armies, allowing players to control a troop of shieldmen, archers, and mounted soldiers. Players can employ real world tactics such as employing phalanx maneuvers, forming shield walls, volleying arrows over foot soldiers, and overwhelming opponents with strategic cavalry charges. The objective of the game is to achieve victory through strategic movement, clever positioning, and tactical decisions. Players can win by either eliminating the opponent's Warlord, or by capturing the central Gold Tile with their Warlord. Game Components: Each player starts with 15 pieces, including 5 Shieldmen, 5 Archers, 4 Horsemen, and 1 Warlord. Board: The hexagonal board features a top-down view, and players start with their Warlords at opposite corners. The colors of the tiles are not important to game play, except for the Gold Tile which is an important part of winning the game. Game Rules: Setup: • The starting player is randomly selected. • Each player takes turns placing their pieces on the board in a configuration of their choice within their designated starting area. Turn Structure: • After all the pieces have been set, players begin to take turns moving their pieces. • The first player to move will be the player that did not place the final piece on the board. • During a turn, a player can first perform unlimited rotations, and then must perform one of the following actions as detailed below: move, shoot, or capture. A player must move, shoot, or capture even if that results in them moving into danger. If a player is physically unable to perform one of these actions their turn ends after they have had a chance to perform any rotations.) Rotation: • At the beginning of each turn, any number of Shieldmen can be rotated for defiance, facing any of the six directions prior to moving a piece. • Once a shieldman has moved, he may rotate to face any direction prior to ending the player's turn. • The shieldmen are impervious to attack from the direction they are facing. This means Archers cannot shoot shieldmen facing their direction, and they cannot be captured from the direction they are facing (unless a horseman side-steps first). Shooting: • Archers can choose to either move or shoot but not both. • They can shoot any piece within a two-piece radius in a straight shot, and may shoot over the top of friendly or enemy pieces. • Archers cannot shoot Shieldmen facing in their direction but can shoot over their heads. Movement: • Players may move one piece per turn unless they have chosen to shoot instead. • Archers and Shieldmen can move one space in any direction. • Horsemen and Warlords can move one or two spaces in any direction. (Horsemen and Warlords may not “jump over” occupied tiles. They also may not move one tile and then return to their original tile in the same turn.) Capture: • Shieldmen, Horsemen, and Warlords may capture an opponent's piece by moving to their tile. The captured piece is removed from the game. • Shieldmen are impervious to capture in the direction they are facing. Players can win by: • Eliminating the opponent's Warlord, even if they move their Warlord into danger to do so. • Having their Warlord capture the central Gold Tile and surviving the opponent's immediate next move. • Capturing the Gold Tile with their Warlord when the opponent has only their Warlord and three other pieces left. This is an automatic win and the opponent does not get a next move in this scenario.
Screenshots
Verdict
The clearest difference is in-app purchases: Skorm at none against ChessXpanse's 10. ChessXpanse's advantage is update cadence (every 2 months vs every 7 months). On price, rating, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. ChessXpanse sells 9 in-app purchases, starting at $2.99 per month. Skorm asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for ChessXpanse against 5.0 for Skorm. Both are backed by a comparable volume of ratings — 3 and 3 respectively.
ChessXpanse ships an update every 2 months, Skorm every 7 months. The most recent releases landed on October 27, 2026 and October 24, 2026 respectively.
| Parameter | ChessXpanse | Skorm |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (3 ratings) | 5.0 (3 ratings) |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 3 | 3 |
| Update frequency | Every 2 months — better | Every 7 months |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Freemium | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 167 MB | 76 MB |
| Age rating | 12+ | 4+ |
| Developer | Gamejillion, Inc. | Loki Investments LLC |
Customer experience
ChessXpanse
Skorm
In-app purchases
ChessXpanse
- Nova Membership$2.991 Month
- Interstellar Membership$3.991 Month
- Quasar Membership$4.991 Month
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- Quasar Membership$5.991 Month
- 1000 Star Coins$0.99
- 3000 Star Coins$1.99
- 10000 Star Coins$5.99
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- 15000 Star Coins$6.99
- 20000 Star Coins2 variants$7.99
Skorm
No in-app purchases









