Ed vs Sprite Sheet Studio
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Ed
Design and prototype tile-based games with a powerful level editor. Import sprites, define terrain rules, and manage multiple levels. Export your creations in various formats, including Unity.
- Sprite sheet import and slicing
- Terrain bit mask rules
- Custom tile definitions
- Rule and auto brushes
- Random tile selection
- Multi-level project management
- Export to Unity and JSON
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Ed is a cross-platform prototyping tool and level editor for tile-based games. The tablet version of the app comes with the full feature set including: - Import your sprite sheets and automatically slice them into sprites, - Set terrain bit mask rules for different sprites and export them to brushes that automatically detect and draw terrain corners appropriately, - Create Tile Definitions (TileDefs) that have custom tile sizes, animations, background colors and more, - Rule Brushes: Define rules with which the editor automatically picks and chooses tiles based on criteria you set, - Auto Brushes: Whitebox your levels and define auto brush regions to automatically transform whiteboxed tiles into polished areas, - Pick tiles randomly based on assigned probability weights, - Manage multiple levels per project (world), - Draw on multiple boards on each level, - Set parallax parameters per board, - Draw colliders using a brush and craft secret areas, - Export to an intuitive and easy to parse text format, as integer, hex, or char grid, - The file format is ZIP containing images and pure JSON, ready to be imported into your code, - Go back and forth between the desktop and tablet versions and create your game on the go or at your desk! - Built-in support to export to Unity - Create Enums, Classes and other data structures. Built-in support for MonoBehaviours. The iPhone version of the app allows you to open your projects and edit levels in a more compact user interface, optimized for the smaller device form factor. While the environment is compatible with the full version, the iPhone app has a more limited feature set.
Sprite Sheet Studio
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SpriteSheet Studio is a powerful and intuitive tool for game developers, animators, and digital artists working with sprite sheets and texture atlases. Whether you're assembling individual frames into optimized sprite sheets or splitting existing atlases into separate images, SpriteSheet Studio streamlines your workflow with professional-grade features. KEY FEATURES Assemble Mode - Images to Atlas • Combine multiple images into a single optimized sprite sheet • Automatic packing optimization for efficient texture usage • Generate manifest files compatible with popular game engines • Support for PNG, JPEG, and other common image formats • Export TexturePacker JSON and custom manifest formats Split Mode - Atlas to Images • Extract individual frames from existing sprite sheets • Configurable grid parameters including frame dimensions, spacing, and padding • Support for both top-left and bottom-left origin systems • Batch export all frames or save individual sprites • Generate JSON manifests with frame coordinates and metadata Professional Workflow • Real-time progress tracking for processing operations • Visual preview of sprite grids and frame boundaries • Drag-and-drop file import for quick access • Configurable output directories and naming conventions • Preserve transparency and image quality Cross-Platform Native Experience • Fully native SwiftUI interface for iOS and macOS • Optimized for iPhone, iPad, and Mac • Responsive design that adapts to your device • Full keyboard and trackpad/mouse support on macOS • Touch-optimized controls on iOS Perfect For: • Game developers working with 2D sprites and animations • Mobile game development • Game engine workflows • Pixel art and retro game development • Animation frame management and organization • Texture atlas optimization for better performance Technical Details • Support for high-resolution images up to 4096px • PNG output with full alpha channel support • Multiple manifest format exports • Efficient memory management for large sprite sheets • Fast processing with real-time progress updates Whether you're building a mobile game, creating pixel art, or managing animation frames, SpriteSheet Studio provides the professional tools you need in a clean, modern interface. Download now and streamline your sprite sheet workflow today.
Screenshots
Verdict
The clearest difference is price: Sprite Sheet Studio at $7.99 against Ed's $14.99. Sprite Sheet Studio also leads on chart position (#67 vs unranked). Ed's advantage is update cadence (fortnightly vs every 5 months) and iOS requirement (14.2 vs 18.6). On ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Ed costs $14.99 and Sprite Sheet Studio $7.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Ed ships an update fortnightly, Sprite Sheet Studio every 5 months. The most recent releases landed on October 4, 2026 and October 13, 2026 respectively.
| Parameter | Ed | Sprite Sheet Studio |
|---|---|---|
| Price | $14.99 | $7.99 — better |
| Rating | 4.7 (3 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 3 — better | — |
| Update frequency | Fortnightly — better | Every 5 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Best chart rank | — | #67 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, Mac, Vision Pro — better |
| Requires iOS | 14.2 — better | 18.6 |
| Further details — not scored | ||
| Size | 164 MB | 6 MB |
| Age rating | 4+ | 4+ |
| Developer | Chilling Moose | Otourou Da Costa |
In-app purchases
Ed
No in-app purchases
Sprite Sheet Studio
No in-app purchases









