Tiny Room Stories Eclipse vs ECHO
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Tiny Room Stories Eclipse
Embark on a 3D point-and-click adventure filled with mysteries and hidden objects. Solve escape room puzzles and uncover secrets in a remote forest setting. Explore detailed environments and follow a compelling story to unravel a dangerous investigation.
- Atmospheric point-and-click adventure
- Rotatable 3D dioramas
- Escape room puzzles
- Hidden object finding
- Story-driven mystery
- Offline play
- One-handed controls
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Immerse yourself in an atmospheric 3D puzzle adventure filled with mysteries, hidden objects, and escape room mechanics. Explore detailed rotatable dioramas, search for clues, solve challenging puzzles, and unlock new locations in a classic point-and-click adventure style. You play as a former soldier who takes a job at a remote fire lookout tower deep in the forest. What begins as a quiet new life soon turns into a dangerous investigation. Missing people, restricted areas, strange facilities hidden in the woods, and secrets someone is desperate to keep buried. Game Features: - Atmospheric point-and-click adventure - Rotatable 3D dioramas - Escape room puzzles and mechanical riddles - Hidden objects and interactive environments - Explore forests, lookout towers, bunkers, and abandoned locations - Story-driven mystery adventure - One-handed controls and offline play If you enjoy detective games, escape room puzzles, mystery adventures, and story-driven point-and-click games this adventure is for you.
ECHO
Navigate a maze using only sound and touch. Your voice creates echoes that reveal the environment, but also attract unseen dangers. Choose your vocalizations wisely to progress through challenging levels.
- Sound-based navigation
- Voice-controlled echoes
- Risk-reward mechanics
- Atmospheric sound design
- Taptic Engine integration
- Seventy challenging levels
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A maze with no light in it. You are the only light there is. Touch the screen and your voice goes out as a ring. Walls flare where it passes, then fade back into nothing. What you saw, you have to remember — the dark does not keep it for you. TWO VOICES, AND A PRICE A whisper is cheap and shows you almost nothing: a small circle of the world, close to you. A call carries across a room. It charges the resonators that open sealed doors — and it wakes whatever else is down here, listening. Seventy levels are built on that one choice: how much light is worth how much risk. NINE ACTS, DEEPENING The first ones teach you your own voice. Then something that sleeps in the dark learns it too. It cannot hear a whisper. A call, it hears. Later the world stops answering at all, and you cross whole rooms from memory while more than one thing follows the sound of you. FELT, NOT ONLY HEARD Every echo fans out under your palm through the Taptic Engine, in time with the sound. Nothing here is a recording: the soundscape is generated live — a calm pad breathing over near-silence, thinning as the dread rises to take its place. Headphones, if you have them. A dark room, if you can. WHAT IT COSTS Levels 1 to 20 are free. That is the whole hunt: both voices, sealed doors, zones of silence, and four acts spent beside things that come for the sound you make. One purchase opens the other fifty and everything in them: the pack that learns your habits, silence laid over whole maps, and the abyss at the end of the ninth act. There is nothing else to buy, ever. No advertising. No subscription. No accounts, no sign-in, and no permissions to grant. ACCESSIBILITY Reduce Motion — from iOS or from the game's own settings — stills the camera shake, the parallax and the pulsing. The echo itself stays: it is the game. Sound and haptics have their own separate controls, and the menus and in-game controls are labelled for VoiceOver. iPhone, held either way. Best alone.
Screenshots
Verdict
The clearest difference is review sentiment: ECHO at 100% against Tiny Room Stories Eclipse's 64%. ECHO also leads on ads (none vs shown). Tiny Room Stories Eclipse's advantage is device support (3 vs 1) and iOS requirement (15.0 vs 18.0). On price, update cadence, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Tiny Room Stories Eclipse sells 4 one-off in-app purchases and ECHO sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Both ship on a similar rhythm, roughly daily. Both last shipped on October 3, 2026.
| Parameter | Tiny Room Stories Eclipse | ECHO |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (121 ratings) — better | — |
| Positive reviews | 63.5% of reviews | 100.0% of reviews — better |
| Number of ratings | 121 — better | — |
| Update frequency | Daily | Daily |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 1.2 GB | 3 MB |
| Age rating | 12+ | 9+ |
| Developer | Kiary Games Ltd | Dashchynski Dzianis |
Customer experience
Tiny Room Stories Eclipse
ECHO
In-app purchases
Tiny Room Stories Eclipse
- Free hints$2.99
- No ADs$2.99
- Full bundle$3.99
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- Detective$9.99
ECHO
- The Full Campaign$4.99
Questions
Is Tiny Room Stories Eclipse free?
Is ECHO free?
Do Tiny Room Stories Eclipse or ECHO have ads?
Which is updated more often, Tiny Room Stories Eclipse or ECHO?
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