Chef Please vs Tiny Funfair
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Chef Please
Embark on a culinary adventure to renovate a neglected kitchen into a dream restaurant. Cook delicious dishes, manage your space, and delight customers to become a top chef.
- Renovate and upgrade kitchen
- Cook a variety of dishes
- Manage kitchen operations
- Unlock new recipes
- Simple, intuitive controls
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Step into the shoes of a chef and embark on a culinary journey to transform a broken kitchen into a dream culinary haven. Renovate your space, create delicious dishes, and delight customers with your culinary skills. Your goal is to build the perfect kitchen and become a top chef. Features: ● Manage and cook in your kitchen with simple, intuitive controls ● Customize and upgrade your kitchen to suit your style ● Unlock and prepare a variety of delectable dishes Join now and start building your dream restaurant!
Tiny Funfair
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Tiny Funfair is a one-handed amusement-park building game. Start from a small square by the main gate and grow your park all the way to the castle on the hill. You are the park manager: welcome visitors, build rides and food stands, and open the areas behind the wooden fences one by one. HOW TO PLAY - Touch anywhere on the screen to bring up a stick, and the manager walks the way you move your finger - Stand on the floor of the ticket gate to let waiting visitors in. They walk to a free ride, and their admission is stacked as coins beside the gate - Visitors leaving a ride stop at stands like the juice stand or the popcorn cart and leave money for what they buy - Walk near a pile of coins and the coins fly into your purse - Rides need a safety check after use, and stands need supplies carried from the water tank or the food store, before the next visitor can come - Stand on a build pad to pay coins into it; when it is full, the building rises from the ground. On building pads you choose one of two buildings - Buildings have good partners and earn more when they touch side by side. What you build where changes how much your park earns - Guiding, maintaining and building earn XP. Each new star level brings new build pads and knocks down fences to open new plots - Fill an "Open area" pad and the wooden fence folds away, extending the park southwards FEATURES - Six areas: the main gate square, the lakeside, the pirate cove, the jungle, the space base and the castle hill. Hours of play until the park is complete, and star levels keep rising after that - Balloons, rubber ducks, pirate hats... each area makes its own goods to sell from the gift wagon - When upgrading a building, choose from three looks: Lively, Elegant or Royal - Hire cast members, gate staff and workers to take over maintenance, guiding and restocking - Litter to pick up, lost items and lost children to return, day and night, achievements, tasks and daily bonuses - With cast members on duty, the park keeps earning a little while the app is closed - Funfair organ music and haptic feedback you can feel in your hand - Plays offline. No account needed. No in-app purchases - Contains ads (optional videos that give a bonus, and an ad that sometimes appears after a star level-up) Take a few spare minutes, become the park manager, and grow a funfair of your own.
Screenshots
Verdict
The clearest difference is in-app purchases: Tiny Funfair at none against Chef Please's 10. Chef Please's advantage is iOS requirement (13.0 vs 15.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Chef Please sells 10 one-off in-app purchases. Tiny Funfair asks for nothing beyond the download.
| Parameter | Chef Please | Tiny Funfair |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (257 ratings) — better | — |
| Positive reviews | 45.5% of reviews | — |
| Number of ratings | 257 — better | — |
| Update frequency | Every 2 weeks | — |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 238 MB | 189 MB |
| Age rating | 12+ | 4+ |
| Developer | FutureBright Technology Company Limited | shota takeda |
Bugs and requests
Chef Please
Reported bugs
6 issues- Never received in-app purchases
- Game glitches at level 56
- Cannot update clothes
- Unable to upgrade items
- Sound turns off after ads
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- Too many ads in updates
Requested features
6 requests- Increase chef speed
- More restaurants/levels
- Multiplayer co-op
- Option to change floor/wallpaper colors
- Upgrade chef speed/capacity
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- New levels/worlds
Tiny Funfair
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Chef Please
- Helper Pack$1.99
- Mini Booster Pack$1.99
- Gold Handful$1.99
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- Chef Pack$2.99
- Beginner Pack$4.99
- Gold Stack$5.99
- Tycoon Pack$7.99
- Free Premium Furniture$8.99
- Small Pack$9.99
- Medium Pack$19.99
Tiny Funfair
No in-app purchases









