Control vs Pocket Console
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Control
Transform your mobile device into a versatile network command center. Control smart home devices, send custom commands, and manage your network with a single tap. Features include HTTP server, MIDI control, and collaborative grids.
- HTTP Server capabilities
- Bluetooth MIDI control
- Multi-protocol command sending
- Customizable grid layouts
- Action chaining
- Real-time collaboration
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Control-It turns your iPhone or iPad into a pocket-sized command center for everything on your network. Toggle your lights, open your garage, send HTTP requests, or dispatch MIDI messages—all with a single tap and zero extra hardware. Now with HTTP Server capabilities, MIDI sessions and MIDI input and a Bluetooth MIDI Bridge, Control-It is more powerful than ever. What You Can Do - NEW: HTTP Server: Turn your device into a powerful server to trigger actions remotely via simple HTTP requests. - NEW: MIDI Engine: Seamlessly connect and control Bluetooth MIDI devices without cables. - NEW: Bluetooth Bridge: Not on the same WIFI network as your other devices? Setup a Bluetooth Bridge and control devices without WIFI. - Collaborative Grids: Sync grids instantly with your team. Real-time collaboration is now faster and more reliable. - Multi-Protocol Control: Fire commands over HTTP, TCP, UDP, OSC, and MIDI. - Grid Builder: Create custom layouts for fast, organized control. - Chain Actions: Trigger entire sequences of commands with a single button press. - Smart Responses: Parse & display HTTP responses using JSONPath rules. Why You’ll Love It - Fresh New Look: A modernized, sleek user interface designed for clarity and ease of use. - 100% Free: No subscriptions, no paywalls, and no "Pro" tiers. Every feature is yours, forever. - Instant: Commands leave the phone the moment you tap. - Adaptable: Mix protocols, layouts, and workflows to fit shows, studios, and living rooms alike. - Mobile-First: Built for dark stages, full hands, and those who need reliable tools on the go. - Community-Driven: Upload your grids and actions to the "Shop" or find new ones made by others in the community. Grow with Us Control-It was born backstage, between camera cuts, lighting cues, and last-minute changes. It’s created by a Production Director and made for anyone who needs tools that simply work. Have an idea? Email the Developer with your requests. Privacy Policy: https://micah1crandell.github.io/control_it/privacy.html Terms of Use (EULA): https://micah1crandell.github.io/control_it/terms.html
Pocket Console
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Pocket Console is a lighting console for the phone already in your pocket, not the tablet you set down somewhere by crafty. It is built for film, TV and video production: the interview in a small room, the commercial day that keeps moving, the splinter unit on the other side of the mall. Most lighting apps on a phone are a remote for something else, or they lack the profiles and the precision that a real console gives you. This one is the console. You patch your lights, program looks and output DMX directly in Pocket Console. TWO WAYS TO DRIVE IT - Touch. Tap or drag to select the lights you want. Intensity, CCT, ±Green, hue, saturation, and every other parameter the fixture has, on sliders you're already familiar with. - Command line. Type "1 Thru 8 At 45" and eight lights are set without hunting for any of them. It selects as you type, so you can see what you are about to change, and pressing Enter again runs the same line again. Both write the same values, so use whichever suits the moment. REAL OUTPUT - Art-Net and sACN (E1.31), every routed universe at a steady 40 fps. - sACN multicast or unicast, with a per-source priority you set when you have to win a universe. - Art-Net broadcast, directed broadcast or unicast. - Bluetooth straight to a LumenRadio TimoTwo, either a CRMX transmitter or a light with the module already inside. No router and no node needed. FIXTURES AND PATCH - 20+ brands built in: Aputure, amaran, Astera, ARRI, Nanlux, Nanlite, Litepanels, Godox KNOWLED, Creamsource, Quasar, LiteGear, Kino Flo and more. Every mode of every fixture, taken from the manufacturer's own chart. - Import the patch you already built in Blackout Lighting Console. Pocket Console matches each profile and patches the lights for you. - Multi-cell and pixel fixtures, with a drawer for the individual cells. - Addressing that finds the gaps for you and flags an overlap the moment you make one. LOOKS, GROUPS AND A/B - Build groups on the fly. - Record a look with its own fade time and bring the whole setup back with a tap. - A/B a single light or three. Hold A/B and the selected lights show what they were. Let go and your change comes back. A/B states are saved per fixture, within the location. ORGANIZED LIKE A SHOOT - A project per production and a location per setup, each with its own patch, fixtures, groups and looks. - Everything is stored on the phone and works with no network at all. FREE TO PROGRAM Patching and programming are free. Test and learn the app without spending a dime. A subscription or a lifetime license unlocks live output and starts with a 7-day free trial; the tier sets how many universes you can output at once. Pocket Console is a phone-only app, built natively in Swift for iOS 17 and later. Terms of Use (EULA): https://pocketlightingconsole.com/terms.html Privacy Policy: https://pocketlightingconsole.com/privacy.html
Screenshots
Verdict
The clearest difference is in-app purchases: Control at none against Pocket Console's 9. On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pocket Console sells 9 in-app purchases, starting at $4.99 per month. Control asks for nothing beyond the download.
Both ship on a similar rhythm, roughly every 6 weeks. The most recent releases landed on October 30, 2026 and November 10, 2026 respectively.
| Parameter | Control | Pocket Console |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (3 ratings) — better | — |
| Number of ratings | 3 — better | — |
| Update frequency | Every 6 weeks | Every 6 weeks |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 17 | 17.0 |
| Further details — not scored | ||
| Size | 18 MB | 8 MB |
| Age rating | 4+ | 4+ |
| Developer | Micah Crandell | ADAM MICHAEL OGDEN |
In-app purchases
Control
No in-app purchases
Pocket Console
- Pocket — Monthly7 Days trial$4.991 Month
- Plus — Monthly7 Days trial$8.991 Month
- Pro — Monthly7 Days trial$12.991 Month
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- Pocket — Annual7 Days trial$49.991 Year
- Plus — Annual7 Days trial$89.991 Year
- Pro — Annual7 Days trial$129.991 Year
- Pocket — Lifetime$199.99
- Plus — Lifetime$349.99
- Pro — Lifetime$499.99









