SRPG Eldgear vs Drill Down
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
SRPG Eldgear
Embark on a tactical strategy RPG adventure in a fantasy world on the brink of magical civilization. Engage in turn-based battles with diverse strategies, utilizing pixel animations and unique abilities to overcome enemies. Master area attacks and combined strikes for powerful combat.
- Turn-based tactical battles
- Fantasy world setting
- Pixel art animations
- Area attack mechanics
- Combined attack strategies
- Unique EMA and EXA abilities
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Eldgear is a tactical strategy RPG set in a fantasy world. In the vast unexplored land of Argenia where hundreds of nations are crowded together, a new era is about to begin, leaving behind the medieval era and entering the era of magical civilization. In turn-based battles, you can choose your own strategy, whether you dash alone like lightning, advance steadily like the earth. Immersive and enjoyable pixel animations take place to enhance the battle experience. Master area attacks that blow away enemies in a group, combined attacks unleashed by well-coordinated tags, and use EMA (Embedding Abilities) and EXA (Expanding Abilities)! Powerful strikes will power up into super special moves. * This app supports devices newer than iPhone 7 and iPad 6th with iOS 13 and up. User support on non-supported devices is not guaranteed.
Drill Down
Explore a procedurally generated mine by drilling downwards, collecting minerals, and upgrading your equipment. The mine evolves with your choices, creating a unique map each time. Uncover a story as you delve deeper into the earth.
- One-thumb portrait controls
- Persistent, non-regenerating mine
- Dynamic environmental hazards (water, gas, lava)
- Visible rig upgrades
- Surface camp progression
- Offline play
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Drill Down is a beautiful portrait mining game where every run takes you a little deeper, until one of them reaches the centre of the earth. You drive one machine into one mountain. Put a finger anywhere on the glass and the rig turns toward it and eats its way there. No buttons, no menus while you are down, just a heading and a tank of fuel. When the tank runs low the hoist pulls you home with whatever you were carrying. Nothing you cut is ever undone. The bore you opened yesterday is the road you ride down today, so the mine slowly becomes a map of your own decisions: the shortcut you drilled, the flooded gallery you gave up on, the seam you followed sideways for two hundred metres. Between runs, the surface is where you spend it: • a machine rebuilt part by part, every upgrade bolted on where you can see it • a museum that fills up with the minerals you carried out • a camp that quietly changes as the shaft gets deeper Hard ground refuses a weak cutter outright. Water finds your tunnels and sits in them. Gas collects along the roof and waits for a spark off the wrong rock. Deeper still, the ground is hot enough to cost you fuel just for being in it. There is no losing here. There is only the gap between where you stopped and where you were trying to get to, and the mountain will be exactly as you left it when you come back. Underneath all of it, a professor pays you by the load and does not say why. Others came this way before you. Their rooms are still down there, and what they left behind is the reason none of them made it home. Features: • one thumb, portrait, no second control anywhere • runs of a few minutes that fit into a gap in the day • a mine that is never regenerated and never reset • layers of ground that each look, sound and cut differently • flooding, gas and lava that behave like themselves rather than like traps • minerals to find, haul out and put on a shelf • upgrades visible on the rig from the moment you buy them • a surface camp that grows out of what you bring back • a neighbour with a boat, a borrowed digger and work of his own • expeditions to places that are not your mountain • a story on the radio, and an older one written into the rock • an ending, and a way to reach it • no ads, no in-app purchases, no timers, fully offline Keep going down. It stops sounding like rock long before you arrive.
Screenshots
Verdict
The clearest difference is review sentiment: Drill Down at 100% against SRPG Eldgear's 38%. Drill Down also leads on in-app purchases (none vs 4) and price ($3.99 vs $7.99). SRPG Eldgear's advantage is iOS requirement (13.0 vs 15.0). On ads, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
SRPG Eldgear costs $7.99 and Drill Down $3.99 up front. SRPG Eldgear sells 4 one-off in-app purchases. Drill Down asks for nothing beyond the download.
| Parameter | SRPG Eldgear | Drill Down |
|---|---|---|
| Price | $7.99 | $3.99 — better |
| Rating | 2.0 (4 ratings) — better | — |
| Positive reviews | 37.5% of reviews | 100.0% of reviews — better |
| Number of ratings | 4 — better | — |
| Update frequency | — | Every 3 days |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 338 MB | 155 MB |
| Age rating | 12+ | 4+ |
| Developer | Kotobuki Solution Co., Ltd. | Luis Herskovic |
Customer experience
SRPG Eldgear
Drill Down
In-app purchases
SRPG Eldgear
- Evasion Rate x2 - Eldgear$2.99
- Tension Max - Eldgear$3.99
- Damage x2 - Eldgear$4.99
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- Mobility x2 - Eldgear$4.99
Drill Down
No in-app purchases









