Playdead's LIMBO vs Bullet Engineer
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Playdead's LIMBO
Embark on a captivating puzzle adventure in a dark, misty world. This award-winning indie game is renowned for its immersive atmosphere, haunting narrative, and ingenious puzzle design that will challenge and enthrall you.
- Captivating puzzle design
- Immersive sound and visuals
- Dark, misty environments
- Haunting narrative
- Critically acclaimed
- Award-winning indie adventure
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Limbo is an award-winning indie adventure, critically acclaimed for its captivating puzzle design and immersive sound and visuals. Its dark, misty spaces and haunting narrative will stay with you forever. Apple Design Award Winner. What the press said: "Limbo is as close to perfect at what it does as a game can get." Destructoid – 10/10 "The game is a masterpiece." Giant Bomb – 5/5 "Limbo is genius. Freaky, weird genius. Disturbing, uncomfortable genius." The Escapist – 5/5 "Dark, disturbing, yet eerily beautiful, Limbo is a world that deserves to be explored." Joystiq – 5/5 Winner of more than 100 awards, including: - Best Downloadable (Gameinformer) - Best Puzzle Game (Gamespot) - The Best Indie Game (Kotaku) - Digital Game of the Year (GameReactor) - Best Horror Game (IGN) - Best Visual Arts (Game Developers Choice Awards) - Technical Excellence (Independent Games Festival) - Adventure Game of the Year (D.I.C.E. Awards) - Outstanding Achievement in Sound Design (D.I.C.E. Awards)
Bullet Engineer
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Bullet Engineer is a fast-paced pixel-art roguelike shooter where every run unlocks new weapons, shells, upgrades, trophies, and prestige ranks. Fight endless waves of enemies, complete missions, master powerful shell types, and climb through the prestige system to become the ultimate Bullet Engineer. Features: • Fast arcade gameplay • Unique shell upgrades • Prestige progression • Daily missions • Weekly challenges • Unlockable trophies • Pixel cyberpunk visuals • Offline gameplay
Screenshots
Verdict
The clearest difference is price: Bullet Engineer at Free against Playdead's LIMBO's $3.99. Bullet Engineer also leads on update cadence (weekly vs every 3 months). Playdead's LIMBO's advantage is ads (none vs shown) and chart position (#30 vs unranked). On in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Bullet Engineer is free to download; Playdead's LIMBO costs $3.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Playdead's LIMBO ships an update every 3 months, Bullet Engineer weekly. The most recent releases landed on October 23, 2026 and October 12, 2026 respectively.
| Parameter | Playdead's LIMBO | Bullet Engineer |
|---|---|---|
| Price | $3.99 | Free — better |
| Rating | 4.6 (2.7K ratings) — better | — |
| Positive reviews | 69.3% of reviews | — |
| Number of ratings | 2.7K — better | — |
| Update frequency | Every 3 months | Weekly — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Best chart rank | #30 — better | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 13.0 — better | 18.6 |
| Further details — not scored | ||
| Size | 135 MB | 11 MB |
| Age rating | 12+ | 4+ |
| Developer | Playdead | Ibrahim Al-Dossrai |
Bugs and requests
Playdead's LIMBO
Reported bugs
3 issues- Crashes on certain devices
- Sound issues or missing audio
- Compatibility problems with newer iOS versions
Requested features
4 requests- More levels or a sequel
- Improved controls and responsiveness
- Difficulty options or hints
- Cloud save support across devices
Bullet Engineer
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Playdead's LIMBO
No in-app purchases
Bullet Engineer
No in-app purchases
Questions
Is Playdead's LIMBO free?
Is Bullet Engineer free?
Do Playdead's LIMBO or Bullet Engineer have ads?
Which is updated more often, Playdead's LIMBO or Bullet Engineer?
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