Comparison

Teaching Money vs ScratchUP

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Teaching Money

This app helps students learn about money by recognizing coins and notes, making purchases, and understanding currency. It offers interactive modules for sorting, saving, and shopping, with support for Australian, UK, and US currencies.

Highlights
  • Recognize coins and notes
  • Practice paying for objects
  • Understand currency values
  • Learn to give change
  • Interactive sorting tasks
  • Digital toy store scenarios
  • Teacher tool for discussion
Features
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Little Monkey Apps Teaching Money provides another format to help your students become more familiar with money, recognising coins and notes, paying for objects, coins and notes of equal value and giving change. The App is split into a teaching module and five task based modules; Sorting coins and notes, Piggy Bank, Toy Store, Giving Change and Show Me. At this stage, Little Monkey Apps Teaching money is in Australian Dollars, UK Sterling and US Dollars. All coins and notes have been altered in line with country laws. (We've put our logo on!) Use the flag to select the currency. Apologies if we keep saying dollars, but you know what we mean! Use the settings tool to have coins start on tails or a mix of heads and tails. Little Monkey Apps Teaching Money is aimed at providing digital scenarios or task based money questions. It does not replace the importance of play based and open ended real life experiences. The App enhances your classroom pedagogy, by providing a different way of presenting the same curriculum standard. Teacher Tool A blank screen with coins at the side. Use this tool to discuss money, look at the notes, give verbal scenarios to children etc. Use the pencil tool just as you would use a whiteboard, then the camera tool to record what the student has achieved. You might like to use it in their learning portfolio, revisit the problem in a subsequent lesson, display on your large screen to discuss with a small or whole group etc. Don't forget to use real coins with your students (plastic or laminated ones too) for that shop corner you are going to set up or for all those fantastic money games that you have. Personal favourites are money stamps and an ink pad, coin rubbing, bingo, card match, 'learn to earn' days and board games which use money. Sorting coins and notes This task asks the student to sort the coins and notes from the middle plate to the correctly labelled plate. If they get a coin or note incorrect, the plate, the coin or note wobbles once the coins and notes have ALL been placed. This way, they have a chance to self correct before being told they are wrong immediately. Three levels, coins, notes and coins and notes. Double click the coin to turn the coin or note to its alternate side. Piggy Bank Put the coins and notes in the piggy bank to see the money added up. Double click the pig or shake the iPad to tip the money back out. Use as a helper to addition problems or worded pocket money. Or let the children play to see how much money they can possibly put in! Toy Store This task asks students to buy more than one toy for the amount given. Level 1 up to ten dollars through to level nine up to $250. its highly unlikely that young students would be able to do level nine, but we had one child who was ACE at adding money so we put this in for him! Off the iPad, we suggest setting up a toy fruit store or bakery, toy cash register, toy money and allowing the children to PLAY, PLAY, PLAY in this area. You also might like to visit a local market and have each group of children buy a set of items (or one item each), returning to school to make fruit salad (or something else you are allowed to do).You might even get onto the discussion of price differences and price per weight amount. Giving Change The student is asked to put coins into the hand for the change they will get from the given amount. Level 1 up to ten dollars, up to level 5 for $20 with a note and coin change. Show Me This module asks you to show two different ways of making a value e.g. five dollars, placing the two separate ways on the two plates. Levels one asks for up to one dollar to level five up to twenty dollars. It is great teaching point to watch and ask students why they chose a particular way of making up the amount. Similarly, you could have students work in pairs to encourage the verbal discussion of how to go about the task.

About

ScratchUP

This app allows users to learn, teach, and play with code. It offers a variety of features for creating educational activities, including sensor integration, machine learning capabilities, and math tools. Compatible with Scratch files, it provides an offline coding experience for students and educators.

Highlights
  • Scratch file compatibility (.sb2, .sb3)
  • Sensor event integration (touch, keyboard, camera, Bluetooth)
  • Machine learning for object and sound recognition
  • Body detection, Handpose, and Facemesh
  • QRCode scanner
  • Math tools for learning
  • Offline app functionality
Features
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ScratchUP is the perfect app for students, teachers, and anyone who wants to learn coding. Use it in the classroom or at home to create interactive projects, explore programming concepts, and design educational activities with endless possibilities. Scratch-compatible: open and save .sb2 and .sb3 files with ease. Build richer projects by combining touch events, keyboard input, camera features, and Bluetooth sensor data. A fullscreen offline app packed with powerful features: - Virtual keyboard for managing key events - Bluetooth connection to devices such as micro:bit - Body Detection, Hand Pose, and Face Mesh powered by machine learning - QR code scanner - Train your own object recognition models with machine learning - Import Teachable Machine models to recognize objects and sounds - Built-in math tools for easier learning - Control the front and back cameras directly in code - New Function extension for creating more advanced programs - New option to hide blocks in the interface and in scripts for a cleaner workspace - Native iPadOS export to share projects instantly via AirDrop or email - Export scripts as images to easily add them to worksheets, lessons, or other documents Code, learn, teach, and play — all in one app. Enjoy!

Verdict

The call

The clearest difference is update cadence: ScratchUP at every 4 months against Teaching Money's every 14 months. ScratchUP also leads on review sentiment (75% vs 60%) and ratings volume (4 vs 1). Teaching Money's advantage is iOS requirement (12.0 vs 15.0). On rating, ads, in-app purchases and monetization model there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Teaching Money costs $1.99 and ScratchUP $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

On the App Store both sit at effectively the same score — 4.0 for Teaching Money against 4.0 for ScratchUP. Both are backed by a comparable volume of ratings — 1 and 4 respectively. Written reviews are what separate them: 60% of Teaching Money's written reviews are positive against 75% of ScratchUP's.

UpkeepUpdate frequency

Teaching Money ships an update every 14 months, ScratchUP every 4 months. The most recent releases landed on October 4, 2026 and October 16, 2026 respectively.

Scorecard5 real differences · 5 level
Teaching Money versus ScratchUP: the parameters behind the verdict, then further details
ParameterTeaching MoneyScratchUP
Price$1.99$0.99 — better
Rating4.0 (1 ratings)4.0 (4 ratings)
Positive reviews60.0% of reviews75.0% of reviews — better
Number of ratings14 — better
Update frequencyEvery 14 monthsEvery 4 months — better
AdsNoNo
In-app purchasesNoNo
MonetizationPaidPaid
DevicesiPadiPad
Requires iOS12.0 — better15.0
Further details — not scored
Size27 MB476 MB
Age rating4+4+
DeveloperAleesha KondysUlrich PICAUD

Customer experience

Teaching Money

All ratings1 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews5 reviews
Positive60.0%
Neutral0.0%
Negative40.0%

ScratchUP

All ratings4 ratings
Positive75.0%
Neutral0.0%
Negative25.0%
Written reviews4 reviews
Positive75.0%
Neutral0.0%
Negative25.0%

In-app purchases

None

Teaching Money

No in-app purchases

None

ScratchUP

No in-app purchases

Questions

Is Teaching Money free?
Teaching Money costs $1.99, with no in-app purchases.
Is ScratchUP free?
ScratchUP costs $0.99, with no in-app purchases.
Which has better reviews, Teaching Money or ScratchUP?
Teaching Money and ScratchUP are both rated 4.0 out of 5 on the App Store, from 1 and 4 ratings respectively.
Do Teaching Money or ScratchUP have ads?
Neither Teaching Money nor ScratchUP shows ads.
Which is updated more often, Teaching Money or ScratchUP?
Teaching Money ships an update every 14 months, and ScratchUP every 4 months. Most recently, Teaching Money was updated on October 4, 2026 and ScratchUP on October 16, 2026.

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