Memory vs I Recall
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Memory
A classic memory matching game where players flip cards to find pairs. Aim to clear the board with minimal mistakes and track your progress on the leaderboard. Offers multiple difficulty levels and letter cards for younger players.
- Card matching gameplay
- Minimize 'oops' count
- Leaderboard tracking
- Multiple difficulty levels
- Letter cards for kids
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Memory, also known as Concentration, is the classic card game that trains your memory. Great for kids from 4 to 99. All cards are dealt face down. Tap two cards to turn them face up. If they match (same rank and suit), they leave the table. If they don't, they turn back over and you get one "Oops". Clear the table with as few Oops as you can. - Six sizes, from 12 cards for beginners to the full deck of 52 - Letter cards for young children who don't know playing cards yet - Card Design: choose the card faces, the backs and the table color - The Scoreboard keeps your best score for each size - "Show all cards on start" for a gentler beginning - How To Play guide built in Made for families No ads and no accounts. Settings, the Tip Jar and links out of the game sit behind a simple question only grown-ups can answer, so kids can play on their own. Parents can turn that off in Settings. Memory is free. If you enjoy it, you can support future ad-free games with a tip.
I Recall
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i Recall is a memory game that grows with you. A sequence flashes on screen. Tap it back. Each round, the sequence grows by one. How far can your short-term memory carry you? Four ways to play: Endless - Push your best digit, letter, or alphanumeric streak. The deeper you go, the harder it gets. Daily Challenge - A fresh run every day in every mode. Build a daily-return streak that rewards showing up. Random sequences keep replays honest. Maze Escape - A roguelike escape room built on the recall core. Navigate procedurally generated mazes, solve memory challenges to enter each room, find tools (lantern, compass, skeleton key), recover the key, and reach the gate before the alarm hits 100 percent. Difficulty scales with each level you escape. Pass-and-Play Multiplayer - Classic add-on rules on one device. A privacy gate between turns keeps each player's input honest. Made for the way memory actually works: Three alphabets - Digits, Letters, and Alphanumeric - each with its own color identity (cyan, pink, gold). Bold, neon-glow visuals tuned for OLED displays. Haptics that match the rhythm of the game (toggle off in Settings if you'd rather play silent). Personal best tracking per mode, plus a Stats screen so you can watch your progress. Game Center leaderboards and online race (sign in to compete; the rest of the app works without it). Privacy first. No tracking. No ads. No data collection. Your scores, streaks, and settings stay on your device. Built natively for iPhone and iPad. Works offline.
Screenshots
Verdict
The clearest difference is in-app purchases: I Recall at none against Memory's 3. On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Memory sells 3 one-off in-app purchases. I Recall asks for nothing beyond the download.
| Parameter | Memory | I Recall |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 13 months | — |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free | — |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 17.0 | 17.0 |
| Further details — not scored | ||
| Size | 6 MB | 5 MB |
| Age rating | 4+ | 4+ |
| Developer | Vlad Feinstein | Kevin Scott |
In-app purchases
Memory
- Thank you!$0.99
- Thank you very much!$2.99
- Support tip$9.99
I Recall
No in-app purchases









