Avoid vs KindBingo
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Avoid
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Keep avoiding the infinite number of enemies! You already have no bullets left. This is a game where you compete to see how long you can keep avoiding the enemies in that desperate stage you experienced in Gradxxs. How well do you have the ability to avoid enemies, which is a basic skill required for dynamic vision, judgment, and accuracy in shooting games?
KindBingo
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子どもとビンゴしてて、自分の方が先にビンゴしてしまった時の罪悪感から解放してくれるアプリです。 予め、出る目を調節できます。 子どもモード設定で出る目と順番を設定して下さい。 また、複数人を相手する場合は、抽選画面のBINGOをクリックして、抽選して下さい。 Bなら1~15の数字が出ます。 好評であれば、アップデートするので、高評価・低評価レビューして下さい。
Screenshots
Verdict
The clearest difference is ads: KindBingo at none against Avoid's shown. Avoid's advantage is iOS requirement (15.0 vs 18.2). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Avoid | KindBingo |
|---|---|---|
| Price | Free | Free |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Devices | iPhone, iPod | iPhone, iPad |
| Requires iOS | 15.0 — better | 18.2 |
| Further details — not scored | ||
| Size | 16 MB | 4 MB |
| Age rating | 4+ | 4+ |
| Developer | Saki Inoue | Tomohiro Adachi |
In-app purchases
Avoid
No in-app purchases
KindBingo
No in-app purchases









